OK, this may have been posted before, but I can't possibly read through all threads posted 
I've just finished Soldier of Fortune, and although it wasn't really that good, it did have one innovation: Limited number of saves per level. This prevented the constant reloading every time you lost a health point in the game. Now, wouldn't this work for Civ3? Of course, this could be turned off, but for those who crave the additional challenge, it would be great. You would probably be able to choose how many saves you could perform (few, normal, lots, unlimited), and you could always monitor how many you had left.
just my .02
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Viper
viper@cnc.net.nz
CNCNZ

I've just finished Soldier of Fortune, and although it wasn't really that good, it did have one innovation: Limited number of saves per level. This prevented the constant reloading every time you lost a health point in the game. Now, wouldn't this work for Civ3? Of course, this could be turned off, but for those who crave the additional challenge, it would be great. You would probably be able to choose how many saves you could perform (few, normal, lots, unlimited), and you could always monitor how many you had left.
just my .02
------------------
Viper
viper@cnc.net.nz
CNCNZ
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