The single most frustrating thing about Civ III for me is the whole great leader concept. It's like a slot machine, where each combat is a pull of the handle. If you're lucky, after your first combat you hear many clinking sounds and a great leader falls into your lap. Game over, you win. If you're unlucky, you can spend the whole game waiting for that elusive great leader to appear. I'm not putting down people who like slot machines. Obviously, there are enough of them that whole cities have been built to accomodate them. But it's just not the style of game I'm looking for.
I want to finish the game feeling like I won due to my own efforts and skill, not by some single "hand of God" event. I typically play with goody huts and barbarians turned off; I suspect I'd find the game a lot more satisfying if I could also turn off great leaders.
I want to finish the game feeling like I won due to my own efforts and skill, not by some single "hand of God" event. I typically play with goody huts and barbarians turned off; I suspect I'd find the game a lot more satisfying if I could also turn off great leaders.
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