I think I've spotted a source for trouble in my idea : unhappiness caused by units lost must be ended after a turn after the war is over : but the problem is how do we describe major war ? how can we differenciate it from minor skirmishes on the border ? I thought here of one formula :
[(sum1+sum2)/2*[1/(minimum)]=N
N is the minimum number of units lost for turn for both sides combined.
sum1 is the sum of the city sizes of civ1
sum2 is the sum of the city sizes of civ2
and minimum is the distance between those civ's closest cities .
so if the number of units doesnt pass N it cant be called a full scale war .
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Enslave the enemy .
[(sum1+sum2)/2*[1/(minimum)]=N
N is the minimum number of units lost for turn for both sides combined.
sum1 is the sum of the city sizes of civ1
sum2 is the sum of the city sizes of civ2
and minimum is the distance between those civ's closest cities .
so if the number of units doesnt pass N it cant be called a full scale war .
------------------
-------------------
Enslave the enemy .
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