Matthevv,
I'm afraid you contradict yourself: first you lament that there were too many options in SMAC, then you comment the government choices in civ2 for adding to gameplay diversity. I would think that 'more' adds to diversity and thus, in this respect, is 'better'.
Moreover, I don't think that the SE screen & concept were overly complex (as opposed to 'simple'). I might add that for those who dislike the complexity (!) of it, there is always the possibility of ignoring the economic, value & society choices, and only making a political choice, which amounts to roughly the same as in civ2 (hey I said roughly .
As for the relevance of SE in ancient civilisations, it should be clear that this would work like in civ2, meaning that in the humble beginnings of your empire, you nearly have no choices to make since you haven't developed those more advanced ideologies yet.
Moreover, I think the idea that the rulers in those times didn't concern themselves with the form of society they ruled, is overly romantic. Of course they considered it, from the idealists who wanted to shape/change that society, down to the conquerors or crazy despots who just needed a cash cow for their army or vices, they all made a conscious decision in that respect.
I say you can kill me, but not my ideas!!!!
I say pro-choice, SE will prevail!!!!
I'm afraid you contradict yourself: first you lament that there were too many options in SMAC, then you comment the government choices in civ2 for adding to gameplay diversity. I would think that 'more' adds to diversity and thus, in this respect, is 'better'.
Moreover, I don't think that the SE screen & concept were overly complex (as opposed to 'simple'). I might add that for those who dislike the complexity (!) of it, there is always the possibility of ignoring the economic, value & society choices, and only making a political choice, which amounts to roughly the same as in civ2 (hey I said roughly .
As for the relevance of SE in ancient civilisations, it should be clear that this would work like in civ2, meaning that in the humble beginnings of your empire, you nearly have no choices to make since you haven't developed those more advanced ideologies yet.
Moreover, I think the idea that the rulers in those times didn't concern themselves with the form of society they ruled, is overly romantic. Of course they considered it, from the idealists who wanted to shape/change that society, down to the conquerors or crazy despots who just needed a cash cow for their army or vices, they all made a conscious decision in that respect.
I say you can kill me, but not my ideas!!!!
I say pro-choice, SE will prevail!!!!
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