Announcement

Collapse
No announcement yet.

This is what the map should look like...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Looks cool!

    Comment


    • #17
      Yes, these maps are from RT2..

      What I like about this kind of map is the gradient in the terrain.. Mountains should NOT be single tiles but several tiles each with their own gradient.. Certain high mountains should be IMPOSSIBLE to cross.
      This is historically accurate, too. India was protected by invaders (mongols, afghans) thanks largely to the fact that it is surrounded by the Himalayas to the east and the Karakoram & Hindukush ranges in the west. So, mountain passes would be of strategic importance in Civ3.. They would have to be guarded well..

      And I do think that the map should be much larger. Unit movement could be faster to compensate for the increase in size. What Firaxis should keep in mind is that they are designing the game for computers in 2001/2002..



      ------------------
      -Shiva
      Email: shiva@mailops.com
      Web: http://www.crosswinds.net/india/~shiva
      ICQ: 17719980

      Comment


      • #18
        Hi Shiva,

        I tried to look at the jpegs on your website, but they wouldn't load.

        Are they still available for viewing?

        Comment

        Working...
        X