What I find annoying is war weariness when I am clearly winning.
In my current game (Monarch), my civ's govt is set to Democracy. I was attacked by my neighbor, then I sent out my armies and destroyed 4 of his cities in one round (which I always Raze since captured cities are worthless in this game).
The next two rounds I am moving my troops towards the enemy's next set of cities (4 years to travel a few hundred kilometers?) and suddenly all my cities riot due to war weariness.
So now my tech is set to 0 and I have to keep my luxuries at 70% just so I can continue fighting and take those last 5 cities.
There are some really annoying things about the Civ combat system. Most of us learn to compensate, but that doesn't make the combat system "good".
In my current game (Monarch), my civ's govt is set to Democracy. I was attacked by my neighbor, then I sent out my armies and destroyed 4 of his cities in one round (which I always Raze since captured cities are worthless in this game).
The next two rounds I am moving my troops towards the enemy's next set of cities (4 years to travel a few hundred kilometers?) and suddenly all my cities riot due to war weariness.
So now my tech is set to 0 and I have to keep my luxuries at 70% just so I can continue fighting and take those last 5 cities.
There are some really annoying things about the Civ combat system. Most of us learn to compensate, but that doesn't make the combat system "good".
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