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  • About nationalities

    While no special abilities should be fixed to civilizations, how about giving them one preferred Soc. Eng setting they will strive for, just like in SMAC, and make them angry to people who have different Soc. Eng setting in that category. For instance, if Greeks strive for Knowledge, they would shun Americans who only want Wealth. I doubt this even would be rasistic, as all examples can be clearly based on history: For instance, Zulus were nation that lived off war (It was their mean of getting cattle) and had huge, well trained standing army. Therefore, logically Zulus would have Power in their values settings.

    My other proposal deals with Civ breakups. In rules.txt, there should be specified several nations that could be the independence-wanting parts of breaking-up empire. Here are some:

    Americans: Confederates - Texans - Californians
    Germans: Prussians - Austrians - Swiss
    English: Canadians - Australians - South Africans
    Celts: Irish - Scots - Welsh
    Russians: Ukrainians - Poles - Finns Vikings: Swedes - Norwegians - Danes
    Romans: Palmyrans - Byzantine - Bosporans?
    "Spirit merges with matter to sanctify the universe. Matter transcends to return to spirit. The interchangeability of matter and spirit means the starlit magic of the outermost life of our universe becomes the soul-light magic of the innermost life of our self." - Dennis Kucinich, candidate for the U. S. presidency
    "That’s the future of the Democratic Party: providing Republicans with a number of cute (but not that bright) comfort women." - Adam Yoshida, Canada's gift to the world

  • #2
    U have a point.

    But things like these can change over time.
    The swedish people was once the terrifying vikings that robbed what they could from other countries. The strive in sweden right now is to be very good at IT-techs and enviromental-friendly techs. We have changed from power to knowledge.

    But i like the idea in a way. But no fixed nationalities, please! Make it random, and it can be changed over a period of time.
    stuff

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    • #3
      One suggestion Russians: Ukrainians - Chechens

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      • #4
        Good idea, but I would agree that each nationality should not be fixed. Making generalizations not only makes for unjust social commentary, but would make the game less exciting as well.
        "Three word posts suck!" - me

        "...and I never will play the Wild Rover no more..." - Various

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        • #5
          Hold your horses Stefu!
          Austrians and Germans are 2 different pair of shoes!
          You will have thousands of angry Austrian customers if you think of Austria as German subnation!
          Calling an Austrian a German (or "Piefke", thats the Austrian Word for a German) can be used as bad word! If you know what I mean.
          When Germany breaks up rather divide it into: Prussians and Bavarians.

          And as for Austria, just include it as own civ and name it "Austria-Hungary" and it can break into Hungarians, Yugoslawians, Czech and Austrians.

          ATa

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          • #6
            I think in that civ's should be more prone to split or have a revolution. IN the old civ's it was ultra rare to ever see a split in a civ. I must have only seen it happen twice and I have played Civ II for 100's of hours if not 1000's of hours. It has happened a lot more in history than most people think.

            ------------------
            Buddha said, "What isn't enlightenment?"
            Buddha said, "What isn't enlightenment?"

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            • #7
              Ata

              I think Stefu was saying "Germans" as race not a nationality if he had put as "Germanic people" it would have been better. Besides don't they all share same language? German?
              (German,Austrian,Swiss,etc)Of course if he meant it as nationality that can be quite offensive I think. Austria and Germany are two different sovereign nations!

              [This message has been edited by Youngsun (edited March 25, 2000).]

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              • #8
                Youngsun: Then I would rather choose Celts instead of Germans. And from the Celts the Germans and Austrians split.
                The problem with english is that there is only one word for Germans. Which do mean the Germans nowadays, but also the "Germans" in the past (those that dealt with the Roman Empire). In German we have two words: "Deutsche" for the Germans nowadays and "Germanen" for the Germans in the past.
                So if Stefu means "Germanen" I am fine. But if he meant "Deutsche" I am not.

                The only thing, you have to take care is then localization! Because I am absolutely sure, Firaxis will replace "Germans" with "Deutsche"!

                This whole problem expires if you use Celts!

                ATa

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                • #9
                  Yeah, I meant Germans as a race, or perhaps as in Holy Roman Empire. I also wanted to have as much "real", current nations as possible (No, I don't know the reason.) Besides, I'd like to have Hungarians as civ of their own, and Austrians would just be too close of them... Europe would really be packed up too much...
                  "Spirit merges with matter to sanctify the universe. Matter transcends to return to spirit. The interchangeability of matter and spirit means the starlit magic of the outermost life of our universe becomes the soul-light magic of the innermost life of our self." - Dennis Kucinich, candidate for the U. S. presidency
                  "That’s the future of the Democratic Party: providing Republicans with a number of cute (but not that bright) comfort women." - Adam Yoshida, Canada's gift to the world

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                  • #10
                    Europe will be ridiculously crowded with Civs if we add more to the already large list of Romans, Germans, Spanish, French, English, Russians, Greeks, Vikings, etc...It is undeniable that Europe consists of so many different nations, but if you group each nation into a common Civ, you have Europe split into the previously mentioned Civs. The last thing the game needs is more Civs in Europe. I can see adding an Australian Civ or an Indonesian Civ and perhaps a Brazilian or Argentinean Civ...but no more in Europe please!

                    As for civil wars, I agree wholeheartedly. The only real way that a civ has civil war is if the capitol is overtaken. I think that if an empire reaches a large size that it should undergo a civil war (and it should not necessarily be known to the player that it is going to happen). For example, if the Americans start of as the only civ in the Western Hemisphere and by the time 500 AD roles around is occupying the entire continents of North and South America, a civil war should break out. Some stipulations of course (I can't think of any at the moment) but you get the idea. I also think the breakaway civ should be somewhat organized on which cities become the new civ. Why should random cities jump ship to the new civ during the Civil war? There should be some reason why a city joins the other civ. It's a great idea to have the Civs break up according to current geography (E.G. When the Russians undergo civil war, the Ukrainians would be a good choice for the new civ, not the Zulus.)


                    ------------------
                    ~~~I am who I am, who I am - but who am I?~~~

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                    • #11
                      Ata

                      I was referring to "German" the word used for ancient era and I also know how it is pronounced. Ge-ru-man? is it right? not Ger-man. Ge's G sounds like Guy's G not Germ's G. I tried to learn German language once but it was too hard for me to master but I still remember this Der-Des-Dem-Den, Die-Der-Der-Die, Das-Des-Dem-Das and Die-Der-Den-Die. Right Ata? If i'm wrong please correct me.

                      Hello OrangeSfwr

                      I completely agree with you on that "no more civs in Europe" so long as the map scale will be small as CivII' one.(too crowded!) But if there is an increase of map scale, I wanna see all the major European nations included. Frankly, I want to see the latter taken into the game.

                      Stefu

                      Good idea that you suggested! However, Be careful this idea can be sensible to some people. Think carefully before you suggest any completed set of this idea. Anyway well done.

                      [This message has been edited by Youngsun (edited March 26, 2000).]

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                      • #12
                        See, when you say: "no more civs in europe" it is okay for you, because you live somewhere in the US (PA) and not in Europe. However, I live in Europe and I would like to see a game where I can choose MY nationality!
                        What would you say if you couldnt choose the US! Would you play with Natives all the time?
                        Sorry, its just a bit arrogant to say: "no dont add more civs there it is already crowded"
                        Europe is crowded, but crowded with different people. French are not Germans, Germans are not British, Spanish are not French, Italian are completely different. Belgium and Netherlands are different too. Then there is Denmark and Sweden and Norge and Finnland and they are all different (and no, Austria is for 100% not Germany!). I guess Finns dont like it when they are called Swedes. So I dont like it when I have to play with the Germans all the time.

                        Isnt it understandable that everyone (at least once) want to play his own civ?

                        Iam not nationalistic or so. Dont get me wrong, but when I see the list of civs to choose from and I cant find one, I really would like to choose my own. But sadly it isnt there

                        Ata

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                        • #13
                          Make civs totally customizable like factions in Alpha. That way we could add to the civs that you can choose from. It would also be cool if Firaxis released a civ a month and a map or scenario that we can play on every week after release. It would keep my interest high in the game.
                          About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

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                          • #14
                            Without an enormous amount of research time better spent elsewhere Firaxis will never get a complete Civ list. The ability to plug in your own civ and tinker with existing ones is a must. You could sit down and create a 200 long list of town names for your favourite nations if - like me - you get annoyed when they run out. With files being shared over the net it would only be a matter of weeks before the fans had expanded the options immensely.
                            To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                            H.Poincaré

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                            • #15
                              I agree with Grumbold that Firaxis' time is better spent elsewhere and leave creating civs to the fans. However there needs to be a balance if points are given in certain directions to civs as has been previously discussed. I think this would be a good addition if it is allowed to be turned off so as not to offend anyone (especially for those nations that are still around). So that you cannot overload your Tniem empire so that it has a science and war advantage over the Romans
                              About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

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