U don't always know what resources can be taken from a plot of land.
Increased tech should increase knowledge of where resources are hidden. But many resources are discovered trough projects.
I think that u should be able to do "resource-mapping" for the kind of resources that aren't easily found. It will cost money and provide useful information depending on how far tech has progressed.
This goes well with the idea of different kinds of maps. U should be able to have different kinds of maps over infrastructure, resources, population etc.
This will add a whole new meaning of stealing a map from a rival civ.
Increased tech should increase knowledge of where resources are hidden. But many resources are discovered trough projects.
I think that u should be able to do "resource-mapping" for the kind of resources that aren't easily found. It will cost money and provide useful information depending on how far tech has progressed.
This goes well with the idea of different kinds of maps. U should be able to have different kinds of maps over infrastructure, resources, population etc.
This will add a whole new meaning of stealing a map from a rival civ.
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