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Firaxis...Ships Being Attacked by Invisibles...?!!!

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  • #16
    Nice thought DeepO, i'll keep an eye out for whether it was nuclear subs only, or both or them.

    Like i said, i don't mind, i even think it's a good addition... but like DeepO says, it was possible tyo know which sub attacked you by the noise they made. Remember Hunt for the Red October?

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    • #17
      Originally posted by DeepO
      mwaf, I'm no navy expert, but I thought that irl it was possible to identify subs by the noises they make... both other subs and larger ships can do this.
      True, but in Civ, subs qualify as 'subs' and AGEIS Cruisers qualify as 'larger ships'. In other words, a Transport or a Destroyer (which in real life probably has the equipment to identify a sub) are not classified as 'lager ships'. The whole point of the subs (in Civ), would, however, be lost, if a Destroyer (as in RL) could identify subs.

      Which BTW reminds me of a classic Dr. Strangelove quote:
      But you see, the whole point of the Doomsday Device, is lost, if you keep it a secret.
      (I can't swear the wording of the quote is prefect, but something along those lines.)

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      • #18
        This is good news as it makes escape for the sub a bit easier. Now if only they can fix ships such that they can move OVER enemy subs without revealing the subs.

        As far as I know, stealths do not sink
        Oh really, wise guy? Just try putting one IN the ocean.

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        • #19
          Chronus, I was talking about civ, and I can say it again: stealths, nor any other airplane, do NOT sink. I had a couple of airplanes in the ocean once (a bug that I posted on the strat forum), and they could stay there for ever. They do not run out of fuel, they do not sink, they simply consider the ocean tile as a floatable airfield. So who's the wiseguy now?

          Back to the invisibles question: I think that it either is some bug, or it is the nuclear sub attacking, like I said. Last night, I saw the two things in one game (in one turn even, IIRC): a ship got attacked by a sub, the sub surfaced and torpedoed him. After that, an invisible attacked another ship, and was destroyed. The next turn, I noticed the German were one nuclear sub down (I keep a very close eye on the AI troops in this game).

          DeepO

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          • #20
            So who's the wiseguy now?
            Doh!!

            nor any other airplane, do NOT sink
            All kidding aside, I find it hard to believe that no airplanes can sink. I'll presume you're exaggerating a bit and that you simply mean that they float for a very long time.

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            • #21
              Chronus, look at this post , I agree it is a bug, but fighters will simply stay where they are, and even return to the ocean once they accomplished their mission. They can stay there for ever in the game. I agree that it is a bug situation, and that you normally do not have airplanes in the middle of the ocean without a carrier underneath, but there simply is no option that airplanes will sink in civ

              DeepO

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              • #22
                This is truly disturbing

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                • #23
                  I have yet to see this in my game, but if subs can now attack while submerged it could offer some new posibilities for the game.

                  From what I've read from this post, the human cannot determine the nationality of the sub that is engaging his/her ships because the sub remains hidden. I wonder though, can the AI still tell who's sub is sinking their ship??? Hmmmm.

                  A possible new 'Privateer-like' tactic is starting to form in my mind. Only with subs, you might actually have a chance to sink something.

                  Slightly off-topic: Should subs, especially with this new hidden capability, have a Retreat option?

                  Hmmmmmm.
                  *Strokes Chin*
                  "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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                  • #24
                    Originally posted by steven8r
                    I have yet to see this in my game, but if subs can now attack while submerged it could offer some new posibilities for the game.

                    From what I've read from this post, the human cannot determine the nationality of the sub that is engaging his/her ships because the sub remains hidden. I wonder though, can the AI still tell who's sub is sinking their ship??? Hmmmm.

                    A possible new 'Privateer-like' tactic is starting to form in my mind. Only with subs, you might actually have a chance to sink something.

                    Slightly off-topic: Should subs, especially with this new hidden capability, have a Retreat option?

                    Hmmmmmm.
                    *Strokes Chin*
                    The thing is, unless you or the AI have the "Hidden Nationality" flag selected, you can't attack a unit without being in, or declaring, a state of war.

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                    • #25
                      and even return to the ocean once they accomplished their mission.


                      This is too hysterical!

                      By the way, DeepO, that is a very good (and entertaining) post you have there!

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                      • #26
                        Regarding being attacked by an invisisble unit, this just happened in my last game - however it was by an invisible bomber. I could see the bombs it dropped and could hear it, but no plane in sight. Seems like a bug to me.
                        "Slander, lies, character assassination--these things are a threat to every single citizen everywhere in this country. And when even one American--who has done nothing wrong--is forced by fear to shut his mind and close his mouth, then all Americans are in peril" - Harry S. Truman, Address at the Dedication of the New Washington Headquarters of the American Legion, August 14, 1951

                        "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." - Benjamin Franklin, Historical Review of Pennsylvania, 1759

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                        • #27
                          If this is not a bug then this could be considered good and bad news. Good news that you can't see attacking subs (as it should be) and bad news that you can sink an attacking sub even though you can't see it (seems a bit odd to me!).

                          I tried to alter subs in the editor to allow bombardment, like a torpedo attack, but realised that this would mean I could bombard land units as well (which isn't quite right).

                          I think CTP2 allowed this, but I can't remember exactly.

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                          • #28
                            Originally posted by stonewall
                            Regarding being attacked by an invisisble unit, this just happened in my last game - however it was by an invisible bomber. I could see the bombs it dropped and could hear it, but no plane in sight. Seems like a bug to me.
                            Could it have been a Stealth Bomber/Fighter?

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                            • #29
                              It is probably a bug... are you on the edge of the map? There are more problems there, look at This post . I haven't seen any other missing bomber animations than on the dateline...

                              DeepO

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                              • #30
                                Originally posted by Willem


                                Could it have been a Stealth Bomber/Fighter?
                                It had the Bomber sound, not the Stealth sound....so I think it is a bug.
                                "Slander, lies, character assassination--these things are a threat to every single citizen everywhere in this country. And when even one American--who has done nothing wrong--is forced by fear to shut his mind and close his mouth, then all Americans are in peril" - Harry S. Truman, Address at the Dedication of the New Washington Headquarters of the American Legion, August 14, 1951

                                "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." - Benjamin Franklin, Historical Review of Pennsylvania, 1759

                                Comment

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