Why is it so hard to accept what should be a simple solution - a 1/5 to 1/8 MP for all land units, and introduction of a second tier of tile improvements at the same time, so that RRs do not clutter up the map. Plus a player has to make a decision - construct a network of rails for movement or boost food/production/gold with tile improvements.
And create a city improvement called 'Railyards' to boost a city connected with rails with production/food/gold bonuses.
All he does now is slap down rails on every tile - voila, his butt is covered.
And for those who scream about the lack of realism this may create (geeez, my units have to take 2-3 years to cross my empire using limited MPs) there's enough abuses of realism in civ3 anyhow, so having another one shouldn't be such a big deal.
And create a city improvement called 'Railyards' to boost a city connected with rails with production/food/gold bonuses.
All he does now is slap down rails on every tile - voila, his butt is covered.
And for those who scream about the lack of realism this may create (geeez, my units have to take 2-3 years to cross my empire using limited MPs) there's enough abuses of realism in civ3 anyhow, so having another one shouldn't be such a big deal.
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