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  • New worker jobs

    I downloaded BlueO's city sprawl graphic and really enjoyed what it did for the game. However, it was noted that the "city sprawl" would be put everywhere by the AI, including on the mountians (which aren't susposed to support cities) defeating what I consider a gererally good idea. To correct this, I wanted to add a "worker job" of "urbanization". This job would add a city type graphic to what ever square the job was accomplished in. Simple restrictions could be added (not on mountians or forest/jungle for example) and maybe more complicated ones (must be adjacent to a city). I think this would be similer to Civ II when you could irrigate a second time to get farmland. Does anyone know how to do this or is it even possible?
    Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
    '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

  • #2
    hmmm... nice idea.. dunno anything about it but I think you should post it in the creations forum instead of here.
    Without music life would be a mistake - Nietzsche
    So you think you can tell heaven from hell?
    rocking on everest

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