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How do i start a world war

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  • How do i start a world war

    Hi,

    My current civilization games puts me on a island shared by the greeks and romans. We have just entered the middle ages. rome and grecce are both very strong but i am more advanced with better cities. My plan is to pit one country against the other inorder for me to step in and take over. When I offered by sides an allience against the other they flatly refused. Any help will be apprecieated.


    Thanks in advance,
    Dane Davis
    Dane

  • #2
    The easiest way to do this would be to wait until you can do Mutaul Protection Pacts, which requires Nationalism (Industrial), at which point you could try to sign it with one of them and goad the other into declaring war on you.

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    • #3
      Mpp's work good, but the war will probably never turn out very even. either the bulk of the nations will side with you, or the other side. ( pretty much depends on who is the strongest, military-wise.

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      • #4
        They'll accept an alliance if you give them enough incentive (read: cash) to do so...
        Infograme: n: a message received and understood that produces certain anger, wrath, and scorn in its recipient. (Don't believe me? Look up 'info' and 'grame' at dictionary.com.)

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        • #5
          If you (for whatever reason) capture workers from one nation, sell them to the other nation. Or buy from one and sell to the other. IIRC, civs get upset at other civs that have slaves of their nationality.

          Plant cities on the far borders of each civ, then give them to the other civ. This will raise border tensions, especially if the cities have a resource/luxury within their radii.

          Make real freindly with the civ you want to join you. Start giving small donations of cash on a regular basis, accept their trades offered unless ridiculous, and make lots of small trades (maps especially) on a constant basis.
          Fitz. (n.) Old English
          1. Child born out of wedlock.
          2. Bastard.

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          • #6
            Meh, heres how you start a World War, well before MPP. You need fairly good diplomatic relations with at least 2 other civs, and cash will help. Declare war on someone, have someone sign a military alliance against them. Then attack someone else, and have a different civ declare war against them. Then go to the first civ you allied with, and have them declare war on the second civ you went to war with. The rest of the world will jump in pretty soon, because the civs under attack will pull the others into the war. This usually works for me on Regent, within 5 turns everyone's at war. Anouther thing I like to do is declare war on a strong civ on anouther continent, and have the weakest civ on that continent declare war on them. Civ's always attack whoever's closer, so they'll ignore you and wipe out the weak civ, removing a rival for you
            They don't call me Springfield Fats because I'm morbidly obese!

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            • #7
              Invade Poland. Worked last time!



              Actually, I've had some colossal worldwide wars break out in games, and I admit a lot of them are often due to my machinations. Look for a civ that has allied itself with a couple others, then ally yourself with some others, and then start a war with that civ. Soon everyone will be against everyone.

              Too bad the diplomacy model isn't sophisticated enough to allow for "teams" like in EU. Often your allies might go to war against each other, which makes a mess of everything.
              Tutto nel mondo è burla

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              • #8
                Hi,

                My current civilization games puts me on a island shared by the greeks and romans. We have just entered the middle ages. rome and grecce are both very strong but i am more advanced with better cities. My plan is to pit one country against the other inorder for me to step in and take over. When I offered by sides an allience against the other they flatly refused. Any help will be apprecieated.


                Thanks in advance,
                Dane Davis
                If you want them to sign alliances against each other you will have to go to war against one of them first. Otherwise they will never accept any alliance.

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                • #9
                  Invite the Germans over for coffee.
                  We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                  If any man be thirsty, let him come unto me and drink. Vampire 7:37
                  Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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                  • #10
                    Be sure all your cites are well fortified before going to war.there is nothing more embarrssing than having very smalls armies and having the enemy crush you.

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                    • #11
                      Originally posted by FNBrown
                      They'll accept an alliance if you give them enough incentive (read: cash) to do so...
                      ...or you could try offering tech.

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                      • #12
                        try downloading civ 3 multi tool then save a game , load it the multi tool then edit it.
                        goto this site:


                        p.s it's only an idea

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                        • #13
                          Invade Poland. Worked last time!
                          Ok, somewhat offensive humor, but...point well taken.

                          Would you happen to have one potential enemy (i.e. Greeks) sandwiched between you and the other (i.e. Romans)? An easy way to start a war is to pick a fight with the farther guy and invite the middle guy to join on your side. Then, they fight on the other side of the continent, and you don't have to send troops. They fight; you sit back and enjoy the fireworks.

                          Only problem could be if one side wins big and comes out much stronger. Then you've got a problem on your hands.

                          The problem seems, to me, that you're facing the only civs that have had a unit with defense of 3 in the ancient age. You can't really invade effectively with knights- they've got too many decent defenders running around. Luck of the draw- make them fight each other, and invade with cav.
                          They're coming to take me away, ha ha...

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                          • #14
                            it seems like every time i get somebody else involved in my war they end up getting wiped out. but a lot of the reason i make alliances is to build strong allies for the future. sometimes i find myself sending peacekeeping troops in to stop another country from being wiped out.

                            does everybody make a lot of rights of passage agreements? i used to avoid them because i didn't want other civs in my territory, but they really boost relations if you're not too much of a warmonger/

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                            • #15
                              The problem is, that alliances work well when you average. If you are to weak, nobody will make an alliance with you (or MPP) if you are too strong, you'll have everybody against you. Still the suggestions so far were pretty solid, I think.

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