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  • Question Reguarding Colonies

    I've never seen this before, so I was wondering what would happen. Maybe some of you have seen it.

    Say you're lagging behind in the tech race, and the other civs get refining before you (they can see oil, you cant).

    in my game, i modded it so you cant settle deserts and tundras, so the AI actually uses colonies quite a bit.

    what would happen if you couldnt see oil, but the AI built a colony? what if you tried to move onto the square (assuming it was undefended), what if you were at war, and you kill the unit there?

    would you even know a colony was there?
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

  • #2
    I think I get what your saying...

    You're probably right, you wouldn't know. It'd be a bug in the game if you did, you could then use that information to aquire that square before you have the right tech.

    BTW Lagging behind in the tech race is also hard to imagine
    "Show me a man or a woman alone and I'll show you a saint. Give me two and they'll fall in love. Give me three and they'll invent the charming thing we call 'society'. Give me four and they'll build a pyramid. Give me five and they'll make one an outcast. Give me six and they'll reinvent prejudice. Give me seven and in seven years they'll reinvent warfare. Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home." - Glen Bateman, The Stand (Stephen King)

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    • #3
      I'm not sure I understand why you wouldn't see an AI colony. I can understand not seeing the resource if you don't have the appropriate tech.

      If you capture an undefended AI colony it is destroyed. You can't capture colonies. If it is defended the defenders must all be eliminated first.
      signature not visible until patch comes out.

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      • #4
        UberKruX, good idea! You should still be able to see the colony, just not what is under it. Mashing an AI colony is an act of war, should you need to know.
        The first President of the first Apolyton Democracy Game (CivII, that is)

        The gift of speech is given to many,
        intelligence to few.

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        • #5
          Originally posted by Haupt. Dietrich
          I'm not sure I understand why you wouldn't see an AI colony. I can understand not seeing the resource if you don't have the appropriate tech.

          If you capture an undefended AI colony it is destroyed. You can't capture colonies. If it is defended the defenders must all be eliminated first.
          if you saw an AI colony in the middle of a desert with nothing under it, you'd assume it was oil wouldnt you? and if you couldnt see the oil, what exactly would you see? would you see a colony with no resource? would you even SEE the colony?
          "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
          - Ender, from Ender's Game by Orson Scott Card

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          • #6
            Originally posted by UberKruX


            if you saw an AI colony in the middle of a desert with nothing under it, you'd assume it was oil wouldnt you? and if you couldnt see the oil, what exactly would you see? would you see a colony with no resource? would you even SEE the colony?
            Doh!!!!!!!!!!! I get it now. Amazing how clear things are after a cup of coffee

            I do see your point now. Hmmm.....AFAIK colonies don't project any borders. If you indeed can't see his colony then when you unknowingly move into that tile his colony is destroyed. But you would never know it. But wouldn't there be a road leading up to that tile? Next time I start a new game I'll see if I can see AI roads leading to "nowhere". Your theory might just be true. In that case this could be considered a bug.
            signature not visible until patch comes out.

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            • #7
              Cntrl-Shift-M to see resources on map. It helps to place mouse pointer over tile you want to investigate and to pick some known landmark. It is amazing how much goes away when units/roads/cities disappear.

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              • #8
                Originally posted by UberKruX


                if you saw an AI colony in the middle of a desert with nothing under it, you'd assume it was oil wouldnt you? and if you couldnt see the oil, what exactly would you see? would you see a colony with no resource? would you even SEE the colony?
                Surely you'd *have* to see the colony. I mean, even if you had no clue what that black goop was that was being pumped out of the ground, you'd seem 'em pumping it up.

                What if you were moving over the spot where the colony was? I'd think you'd have to bump into it, wouldn't you? I suppose if it were garrisioned and you killed the garrison, you'd disperse the colony underneath it. If the resources were hidden, I guess the colony could be as well (in game terms). If so, you wouldn't even know you'd destroyed it.

                Creepy existentialism! If an iron mine is built in the hills, but I can't see it, does it really exist? Who knew the game was so complex?

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                • #9
                  Originally posted by planetfall
                  Cntrl-Shift-M to see resources on map. It helps to place mouse pointer over tile you want to investigate and to pick some known landmark. It is amazing how much goes away when units/roads/cities disappear.
                  Ctrl-Shift-M is that a cheat?
                  signature not visible until patch comes out.

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                  • #10
                    Originally posted by Haupt. Dietrich


                    Ctrl-Shift-M is that a cheat?
                    No, it's just the hot key combination for a feature that is present in the preferences menu. It allows you to see the map without any overlays (units, cities, roads, colonies, etc.).

                    Speedy
                    Barry Caudill
                    Executive Producer
                    Firaxis Games
                    2K Games/Take 2 Interactive

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                    • #11
                      im suprised the firaxian didnt answer the REAL question in this thread.

                      "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                      - Ender, from Ender's Game by Orson Scott Card

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                      • #12
                        Originally posted by UberKruX
                        im suprised the firaxian didnt answer the REAL question in this thread.

                        Sorry
                        You should be able to see the colony even if you don't know what it is for. Does that answer the question?

                        Speedy
                        Barry Caudill
                        Executive Producer
                        Firaxis Games
                        2K Games/Take 2 Interactive

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                        • #13
                          yep. and i'm playing a game and i now have proof.

                          sure. you can assume it's iron, but hey
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                          "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                          - Ender, from Ender's Game by Orson Scott Card

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