The "slow scroll" problem is still with us. Firaxis didn't express any intention of making CivIII more compatible with up-to-date video drivers anyway, so I expected as much. But I did not expect the editor to grind to a screechig crawl.
Under the older versions, any square modification, whether it be changing the geography or adding a resource or a river or whatever, would take place in a fraction of a second after clicking the mouse, even when working on huge maps. But under 1.29f, a modification takes about two seconds on a large map and five on a huge map. The work on England and Ireland alone (not including fish and whales) on the Kitten of Chaos map would have taken five minutes.
"HIill!" (one thousand and one, one thousand and two, one thousand and three, one thousand and four, one thousand and five), "Coal!" (one thousand and one, one thousand and two, one thousand and three, one thousand and four, one thousand and five), "River!" (one thousand and one, one thousand and two, one thousand and three, one thousand and four, one thousand and five)..."
Under the older versions, any square modification, whether it be changing the geography or adding a resource or a river or whatever, would take place in a fraction of a second after clicking the mouse, even when working on huge maps. But under 1.29f, a modification takes about two seconds on a large map and five on a huge map. The work on England and Ireland alone (not including fish and whales) on the Kitten of Chaos map would have taken five minutes.
"HIill!" (one thousand and one, one thousand and two, one thousand and three, one thousand and four, one thousand and five), "Coal!" (one thousand and one, one thousand and two, one thousand and three, one thousand and four, one thousand and five), "River!" (one thousand and one, one thousand and two, one thousand and three, one thousand and four, one thousand and five)..."
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