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  • Retreating?

    Under what circumstances do fast units retreat in 1.21f? I've been attacked, and attacked myself with about 8 Horsemen in my last game, and not once did any of them retreat... they were all destroyed in battle. Does it even work anymore or what?

  • #2
    yes, i've seen it work alot! They only retreat if they are getting their asses kicked, if both your horsemen and their spearmen have 1hp left it will stay and fight on to see if it can win.
    I also think you need 1 movepoint left, so when your going to attack you can: Move once (1mp), attack(1mp), and possibly retreat (uses movepoint you have left, if you do!). But i'm not sure!

    EDIT: PS: I have no idea if i am correct or not!
    Last edited by HazieDaVampire; July 9, 2002, 12:38.
    Help negate the vegiterian movement!
    For every animal you don't eat! I'm gunna eat three!!

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    • #3
      Shouldn't that be Taiidani?

      I suppose that makes sense... maybe I'm just in the middle of a run of 'bad luck numbers' in the game set. I'm curious to know whether you can retreat after moving once (and if attacking counts as 1 move point), or not, since that might be useful to know.

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      • #4
        I don't know the exact formula (I think I saw it flying by, here or in the strat forum), but it also depends on level: as said fast units will never retreat when down to 1 HP and the other down to 1 HP, they will never retreat from another fast unit, and on top of that elites have larger chances of retreat than regulars.

        I don't know it difficulty level is a factor, and thought that additional movepoints or terrain don't matter.

        DeepO

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        • #5
          IIRC:
          fast unit = +1 hp --> retreat = 75%
          fast unit = equal -->retreat = 50%
          fast unit = -1hp --> retreat = 25%

          at least something like this
          Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
          Then why call him God? - Epicurus

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          • #6
            You can change it in the editor, but the default retreat chances are as follows:

            Conscript 34%
            Regular 50%
            Veteran 58%
            Elite 66%

            Fast units never retreat when fighting other fast units.
            Terrain and difficulty don't matter. I think units also don't retreat when their opponent only has one hitpoint left. But could be wrong at this point.
            Alea iacta est!

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            • #7
              allthough my numers could be incorrect .
              I'm pretty sure the defending unit
              comes in to the equasion.
              Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
              Then why call him God? - Epicurus

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              • #8
                is it "fast" units or "faster" units? will a rider be ale to retreat froma knight? i never saw it happen, but i dont often play as china.
                "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                - Ender, from Ender's Game by Orson Scott Card

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                • #9
                  when you think about it, Cavalry should be able to retreat from a Knight, cuz cavalry can shoot backwards while moving, and a knight has to get up close to the Cavalry!
                  Help negate the vegiterian movement!
                  For every animal you don't eat! I'm gunna eat three!!

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                  • #10
                    Originally posted by UberKruX
                    is it "fast" units or "faster" units? will a rider be ale to retreat froma knight? i never saw it happen, but i dont often play as china.
                    [strike]AFAIK, faster.
                    I.E. rider will retreat from knight[/strike]

                    but as my last answer wasn't completly correct, i 'm not putting any money on it

                    EDIT: incorrect info
                    Last edited by alva; July 11, 2002, 06:04.
                    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                    Then why call him God? - Epicurus

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                    • #11
                      Fast(er) units have a possibility of retreating when they get to 1hp, as long as none of the following are true:

                      1) There is no place to retreat to (outflanked).
                      2) Their opponent is at 1 hp.
                      3) They are Fortified.
                      4) They have 0 movement points left.

                      The chances are probably those posted above (since they are in the editor)
                      Fitz. (n.) Old English
                      1. Child born out of wedlock.
                      2. Bastard.

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                      • #12
                        Originally posted by Fitz
                        Fast(er) units have a possibility of retreating when they get to 1hp, as long as none of the following are true:

                        3) They are Fortified.
                        They have to be fortified?

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                        • #13
                          I don't think Riders or Cavalry will retreat from Knights. I've had a lot of experience fighting with those units, and I've never seen it. Not once.

                          I don't think any fast unit (2 or 3 moves) can retreat from any other fast unit.

                          -Arrian
                          grog want tank...Grog Want Tank... GROG WANT TANK!

                          The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                          • #14
                            the same with MAs versus MIs. I never seen a retreat, the MAs just shoot until they explode.

                            DeepO

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                            • #15
                              Units with 2 or more moves will not retreat from other units with 2 or more moves.

                              Trip, I think he meant if the defender is fastmover, it won;t retreat if it's fortified
                              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                              Duas uncias in puncta mortalis est.

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