In one of my games on Marla Singer's map, I was playing as the Persians and had conquered/colonized all of Asia, Africa, and Europe (except for England/Ireland). I had well over a dozen cities with populations over 20+, and yet my whole nation still had only a few hundred million people. I wondered how I could control so much territory, have so many big cities, and still not even begin to approach the population of the "real" Earth. Somewhere along the line I began to wonder about how the game computed your land area for the demographics screen.
Next time I started a game, I immediately checked the demographics screen. I had a land area of 900 sqr miles. Since I controlled 9 squares, that would be 100 sqr miles each, making the square's dimensions 10 x 10 miles.
Therefore, a 300x300 map has a circumference of only 3,000 miles. The US is approximately 3,000 miles across.
Small world, huh?
Does anyone know if it's possible to change the demographic dimensions of a square in the Editor?
Likewise, is it possible to change the relationship between city size and population size?
Next time I started a game, I immediately checked the demographics screen. I had a land area of 900 sqr miles. Since I controlled 9 squares, that would be 100 sqr miles each, making the square's dimensions 10 x 10 miles.
Therefore, a 300x300 map has a circumference of only 3,000 miles. The US is approximately 3,000 miles across.
Small world, huh?
Does anyone know if it's possible to change the demographic dimensions of a square in the Editor?
Likewise, is it possible to change the relationship between city size and population size?
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