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  • Only one leader per elite unit?

    I was testing out a strategy so I was reload cheating, and I noticed that a given elite unit seemd to be able to only generate one GL. I had an elite unit which had already generated a GL, and after reloading (I obviously got interested in testing this theory) about 50 times I still had not generated a GL. I moved another elite unit in, and it had generated a GL on about the third attempt.

    Did I just play the odds wrong, or can a given unit only generate one GL in its lifetime (or in x number of turns)?

    (PS: obviously "Remember random seed" was off)

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    Post replies comment:
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    Ok, so for now I have to remember who's generated a GL and who's not, but I do wish that I'd asked this question *before* I reloaded 50 times to test the theory.



    Thanks for all the (very helpful) replies.


    P.S. I have a follow-up question below.
    Last edited by RedBird; July 2, 2002, 22:13.

  • #2
    Nope, there's one GL per elite unit.
    I'm going to rub some stakes on my face and pour beer on my chest while I listen Guns'nRoses welcome to the jungle and watch porno. Lesbian porno.
    Supercitzen Pekka

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    • #3
      Yes, there is only one GL per elite. Firaxis has confirmed this.

      Another related interesting thing I learned recently, that Firaxis has also confirmed, are the odds of unit promotion. Here's a Mike Breitkreutz quote from a post over at CivFanatics:

      Odds of promotion are based on whether the civ has the Militaristic trait or not and whether the victory was against barbarians or not. Basically, chances of promotion are halved for victories over Barbarians and doubled for Militaristic civs.

      non-militaristic civ vs. non-barbarians:
      conscript to regular: 1 in 2
      regular to veteran: 1 in 4
      veteran to elite: 1 in 8

      non-militaristic civ vs. barbarians:
      conscript to regular: 1 in 4
      regular to veteran: 1 in 8
      veteran to elite: 1 in 16

      militaristic civ vs. non-barbarians:
      conscript to regular: 1 in 1
      regular to veteran: 1 in 2
      veteran to elite: 1 in 4

      militaristic civ vs. barbarians:
      conscript to regular: 1 in 2
      regular to veteran: 1 in 4
      veteran to elite: 1 in 8

      If a victorious unit fails to get promoted, it will always be promoted upon surviving any other battle in the same turn. This gives an obvious advantage to defenders as well as an incentive to use the same offensive units for additional battles whenever possible.

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      • #4
        I believe Firaxis is working on flaging elite units which have produced a GL, just so we know.

        Comment


        • #5
          If a victorious unit fails to get promoted, it will always be promoted upon surviving any other battle in the same turn. This gives an obvious advantage to defenders as well as an incentive to use the same offensive units for additional battles whenever possible.
          Does this apply to generating GL's too? That would be too simple i guess
          Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
          Then why call him God? - Epicurus

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          • #6
            Originally posted by alva848

            Does this apply to generating GL's too? That would be too simple i guess
            You're right, that would be too easy Unfortunately leaders always get their standard 1/16 chance (1/12 with Heroic Epic)

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            • #7
              Where else can these type of calculations be found ?
              And is there a thread or so that combines them all ?

              Comment


              • #8
                if i have an elite horseman, that generates a leader, and then i upgrade that elite horseman to a veteran knight, can that knight generate a leader (after it becomes elite etc)?
                "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                - Ender, from Ender's Game by Orson Scott Card

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                • #9
                  Yes, it can.

                  Comment


                  • #10
                    Only 1 GL per unit, but as I recall, if you UPGRADE it then its GL flag is cleared and it can create another. Of course it would have to be promoted to Elite again first.

                    [EDIT] Oops! That's what I get for posting while at work -- interruptions delay the post and then I'm just repeating what others said.
                    Last edited by Jaybe; July 2, 2002, 18:20.

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                    • #11
                      .................................................. .........................
                      Follow-up question:
                      .................................................. .........................

                      Can elite units in an army generate GL's

                      Also, what is the meaning of the army itself (as opposed to the units in the army) being regular, or veteran, or elite? How and when does the army itself get promoted?

                      Thanks again.

                      Comment


                      • #12
                        Originally posted by RedBird
                        .................................................. .........................
                        Follow-up question:
                        .................................................. .........................

                        Can elite units in an army generate GL's
                        IIRC yes, I think i have seen it happen. Not 100% sure though but 99% will do

                        EDIT: This info seems to incorrect
                        ( for better info, see further down the line )
                        Last edited by alva; July 4, 2002, 00:52.
                        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                        Then why call him God? - Epicurus

                        Comment


                        • #13
                          great leader related question:

                          Can flagging more than the Heroic Epic (in editor) as a GL appearance odds improver (1:16 down to 1:12) improve odds below 1:12 for GL appearance or is 1:12 the best chances you can get. Not counting the militaristic effect either. And is militaristic chance 1:12 for having Heroic Epic or something better?

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                          • #14
                            1) More than one Heroic epic-type building has no additional effect.

                            2) The militaristic civ trait does not affect the odds for Great Leader generation in any way except making it easier for units to become elite.

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                            • #15
                              RedBird:

                              Units in Armies can NOT generate GLs. Got this from Mike B. (I think) a while back.
                              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                              Duas uncias in puncta mortalis est.

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