The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
In my last game I physically blocked the French from getting at the last Russian city. Every turn the French would move 50 units onto my territory to get around my mechinf and every turn I'd tell em to get out or declare war (and they left rather than cause an incident).
Everything in CivIII comes down to your military. If the AI has vastly superior numbers, they'll bully you mercilessly. If you have vastly superior numbers you can bully them mercilessly.
I like to toy with the AI by setting up a line of units across the continent. With no way to the other side, the AI units (usually settlers and escorts) turn around to go home. Then I move one unit aside to open a gap in the wall of units. The AI turns everybody around to go back thru. Then I block it again, repeat ad nauseum.
It takes a pile of units to do this - extras not needed elsewhere - but I like wasting the AI's time/settlers this way. I wouldn't bother if I didn't have a large military, tho. In a current game, I've kept 4 french settlers walking back and forth for at least 40 turns - I look at it as plugging the settler diarrhea, a way to buy me time to claim the land they want.
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
I once put all my conquered enemies into "reservations". I would build a city on tundra or desert or on a remote island, name it eg "Egyptian Reservation" and give it to them just before I capture their last city.
I once "trapped" a stack of ~50 French infrantry in my territory. I was not at war with them but they needed to get the stack to a front without a RoP with me. So instead of having the computer take a minute or so to move the entire stack, I sent in 8 Mech. Inf. and surrounded their stack on all sides and wouldn't let them move. I also didn't ask the French to get off my territory so while their cities were getting pounded on my the English, their main attack force was twiddling their thumbs in my territory. The French wouldn't dare attack me either cuz I was stronger than them and the English combined.
"Misery, misery, misery. That's what you've chosen" -Green Goblin-
I have pulled off the unit block. Since the AI likes to move massive amounts of troops through your territory without asking I routinely, when possible, position troops to block their passage. It usually results in me no longer seeing foreign troops on my soil. It gets tiring to ask them to leave or declare war.
Originally posted by Gangerolf
I once put all my conquered enemies into "reservations". I would build a city on tundra or desert or on a remote island, name it eg "Egyptian Reservation" and give it to them just before I capture their last city.
Now THAT's funny. I like it.
To answer "what do you like to do when you're the superpower in a competitive game" well, I set about making the game no longer competitive. I target luxuries. I look for openings overseas where I can build cities and steal luxuries from the AI. The AI will often attack me for this, which is fine by me, as I'm the superpower That just gives me the excuse to take the rest of what they have.
Yes, but it seems that even that gets boring after a while. If I'm a superpower for a while, I usually save, quit, and start a new game on a tougher difficulty level.
Originally posted by Gangerolf
I once put all my conquered enemies into "reservations". I would build a city on tundra or desert or on a remote island, name it eg "Egyptian Reservation" and give it to them just before I capture their last city.
This I hafta try! I'm currently on the marlamap, so it should be easy to set up their camps in the canadian arctic...
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
Destroy all access to strategic and luxury resources prior to my full scale invasion.
Give necessary strategic resources to lesser-developed nations.
Get the whole world to go to war.
Haven't done it yet, but capture every city in the world in one turn.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Speaking of this superpower stuff, I am considering a thread on the game I'm just finishing up now.
Theseus: remember my concept of "ultimate power?" Well, I think I have achieved it. This game is the reason I haven't touched mini tourneyiii yet. It's been unbelieveable. Due to this, I will probably continue my search for "utimate power" on Emperor instead of Monarch.
Originally posted by Gangerolf
I once put all my conquered enemies into "reservations". I would build a city on tundra or desert or on a remote island, name it eg "Egyptian Reservation" and give it to them just before I capture their last city.
I've done similar. Played a round on Marla's map because I was having a generally bad day, wanted to nuke people, and wanted to know generally where I had to throw the ICBMs.
Anyway, the Greeks in this game had left Europe at my encouragement (I was Babylon), and at this point were down to a city at the eastern edge of Canada. I was busy ripping up the Aztecs. They surrender, hand over half their kindgom to me, including a little island off the west coast of South America. I gave it to the Greeks because I felt bad and knew their time was coming. A couple turns later, their other enemies found the city in Canada. Eventually, though, they started randomly declaring war on me. Their savior. So Alexander's long journey from Athens to Canada to the Pacific ended with a battleship and a marine shoved where the sun don't shine.
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