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The AI & Naval units

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  • #16
    just some food for thought...

    i had increased the naval units movement space to reflect modern ships speed and range. do yourself a BIG favor and NEVER, EVER give ships the BLITZ trait. it REALLY unbalances them and though the AI uses this new trait, it really wreaks havoc all over. there is nothing more annoying than having a 13 movement from a battleship turn into 13 bombards from a battleship.

    in my games i've seen the AI use carriers with planes and i've never found a transport ship that wasn't escorted. i've even seen tactical nukes on subs and battleships. the AI doesn't seem to group them into battle groups or keep them close together for support though.

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    • #17
      I set the movement of all modern naval vessels to " treat all terrain as roads".

      It works pretty well, and doesn't really unbalance things.
      Don't try to confuse the issue with half-truths and gorilla dust!

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