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  • #16
    Originally posted by Arrian

    But I look at the box in the lower right hand corner, and it says things like:

    Chinese Monarchy, 4124 gold
    Replaceable Parts, 4 turns, +155 gold/turn
    (these are made up from memory, but pretty close)

    Why blow 5 turns in anarchy?

    -Arrian
    No reason to blow 5 turns in anarchy with numbers like that. Those numbers clearly indicate that you have a) a lot of cities b) good infrastructure c) roads and RR in all the tiles that matter

    I assume that you just started to research RP this turn and that it will only take 4 turns to research from start to finish.

    Like you I tend to stay with either monarchy, or maybe republic if I can managae the long wars. This is what I do for non-religious civs.

    With religious civs, switch govts. almost at will to fit the needs of the many right here and now. Then I go back to rep or demo once the crisis is over.
    signature not visible until patch comes out.

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    • #17
      jshelr,

      Yep, that's it. But here's the problem: prior to switching to communism, building up your totally corrupt cities requires a lot of cash. Most of those cities will have very little in the way of improvements, so you'd have to buy all sorts of improvements prior to the switchover. Then, upon switching to communism, you still have to build things like factories and whatnot in those cities to really make them worthwhile. Meanwhile, of course, your core cities are suddenly subject to massive corruption. Given enough time, you might eventually build up all of your cities such that you will have a superior empire. But I think it's best to rely on the twin core (barbel) of your palace/fp under Monarchy, as those cities come already fully developed.

      Haupt. Dietrich,

      Yeah, I just started on Rep. Parts. This is not a normal game for me. Normally I use Republic. I never thought I could manage this type of economy as a Monarchy. It may well be the always elusive "ultimate power" game I am continually seeking.

      I have control of a large continent, with a perfectly placed forbidden palace and a well-placed (but not perfect) palace. I deliberately left the Palace a bit off-center to keep it near my Colossus city. If I get more late-game leaders, I will move it one city over, as the Colossus is nearing the end of its lifespan. My rail net is coming together nicely. The core cities are set up, and now the secondary cities are getting dealt with. The periphery will take a while longer. The only thing I lack is a place to build the iron works. I actually do have a city that can build it, but it's totally corrupt.

      I am just trying to decide what I want to do with the Iroquois. Once I've destroyed America, they are the last AI civ remaining. They're pretty weak. Do I attempt to prop them up so I can have a grand 'ole war with them with Modern Armor, or do I knock them down to 1 city now and just play in the sandbox?

      -Arrian
      grog want tank...Grog Want Tank... GROG WANT TANK!

      The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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      • #18
        How much money am I missing? Once I get to monacry I'm there the rest of the game. I just place my Palace and FP well enough so I don't loose much needed gold.

        I read the benefits of each gov, but war weariness and units support cost( or lack os support from city) prevent me from moving to "higher" forms of Gov.
        Janitor, janitor
        scrub in vein
        for the $h1t house poet
        have struck again

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        • #19
          Originally posted by Arrian

          I am just trying to decide what I want to do with the Iroquois. Once I've destroyed America, they are the last AI civ remaining. They're pretty weak. Do I attempt to prop them up so I can have a grand 'ole war with them with Modern Armor, or do I knock them down to 1 city now and just play in the sandbox?

          -Arrian
          Sounds like a great game you have there Arrian!

          If I were in your position, and this is just what I would do - you do what you see fit, I would knock the Iroquois down to one city and milk the game for highscore. Sounds boring, however my ultimate goal is to humiliate the AI by getting the highest score I can in a game. Your situation sounds like the ideal way to get there. Good luck!
          signature not visible until patch comes out.

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          • #20
            W4r,

            Under most circumstances, I would advocate using republic or democracy. The loss of some unit support and martial law bonuses is easily offset by the huge commerce boost - once you have your economy set up properly. By "properly" I mean you have courthouses, libraries and marketplaces in your good cities. Switching to republic too early can hurt.

            I haven't switched in my current game not because Republic or Demo don't offer benifits... it's because I don't need them. Heh. I don't know what I'd do with the extra money. Plus, I want to continue fighting (the amusing part is that the Americans attacked me, not the other way around. I guess they were upset I stole two of their luxuries ).

            -Arrian
            grog want tank...Grog Want Tank... GROG WANT TANK!

            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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            • #21
              There was some fairly detailed analysis before that showed that their was no real advantage of democracy over republic, but there were economic and science advantages of republic over monarchy (for a builder). As a result I never bother to get monarchy and never change to democracy. That analysis was done prior to 1.21 though so I'm not sure if it still holds up.
              We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
              If any man be thirsty, let him come unto me and drink. Vampire 7:37
              Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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              • #22
                @ Arrian

                could be interresting, just for testing purposses to switch to communism to see the differance
                just a thought
                Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                Then why call him God? - Epicurus

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                • #23
                  Originally posted by alva848
                  @ Arrian

                  could be interresting, just for testing purposses to switch to communism to see the differance
                  just a thought
                  I've switched to communism once.... ONCE! I self-destructed when all of my cities went into instant rioting. I had all the improvments and all the wonders to fight it... no good. I switched back and although the rioting stopped, there were a lot of angry people. (most cities were like 10% overcrowed, and 90% "angry for what I did to them").

                  I should have said before on my prior post, that with a couple of exceptions, always play as the Romans.
                  I drink to one other, and may that other be he, to drink to another, and may that other be me!

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                  • #24
                    Switching to communism would be really bad for my empire in this game, alva848. I have things set up just about perfectly - my Palace/FP are placed very well, which means the cities on my home continent (which is nearly my entire empire) are, at most, 50% corrupt (with 1 or 2 exceptions).

                    Even France, offshore, has a couple of cities which can build things (maybe 70% corrupt).

                    The Americas, on the other hand, are just about empty. I have 5 cities over there. Three are producing 2 shields, the rest 1. I don't want more cities because I would trigger domination.

                    So Communism would be horribly bad for my civ. Maybe 10 - 12 cities would benifit, the rest would be hurt. Big time.

                    -Arrian
                    grog want tank...Grog Want Tank... GROG WANT TANK!

                    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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