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CivIII's quality.

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  • #31
    Confused Designs lead to Confused Games

    Just to get my 2 cents in on this discussion.

    Firaxis failed to keep their game design consistent from start to finish. If they were looking for a simplified strategic game, it gets mired in the poor combat model. If they were looking to use some of the tactical combat that SMAC was perfectly setup for, they oversimplified the units.

    Being a fan of SMAC, and having done some modding in CTP2, I was disappointed that CIVIII hadn't included alot of the neater touches from even CIVII, and had nothing in the way of improvements to game play or mechanics that were started in SMAC.

    Not that the game isn't challenging or somewhat enjoyable, I'm dissappointed that they produced a muddled game design and then left minimal tools with which to clarify it. And there were other areas of strategy that were left out that could have given a strategic version much greater depth.

    Hopefully they will show more decisiveness as to what kind of game they were trying to make with the release of PTW.


    D.
    "Not the cry, but the flight of the wild duck,
    leads the flock to fly and follow"

    - Chinese Proverb

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    • #32
      Why?

      Sorry to spam but...

      Why can't we just let this thread die?
      Eventis is the only refuge of the spammer. Join us now.
      Long live teh paranoia smiley!

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      • #33
        Because it's the first civil discussion of the like I've seen on this issue (as opposed to a specific "problems" thread), and becuase I'm actually interested in seeing how many people are of a like mind and still play CivIII. And why. And lastly, because I am very interesting in hearing the counterpoints of those who think CivIII is very very good, and are willing to actually explain why.
        Fitz. (n.) Old English
        1. Child born out of wedlock.
        2. Bastard.

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        • #34
          And because he is, by name at least, a bastard, and an admitted anarchist to boot.

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          • #35
            Originally posted by Barchan
            And because he is, by name at least, a bastard, and an admitted anarchist to boot.
            hi ,

            , is this not the wrong place to use these words , .....

            have a nice day
            - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
            - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
            WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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            • #36
              I agree with Fitz.

              I played the original Civ, Civ II, and Colonization before I played SMAC. My expectations for SMAC were SKY HIGH. My expectations were not only met, but exceeded in every possible way.

              Not surprisingly, my expectations for Civ III were just as high. Civ III was a big disappointment in most respects. Nearly everything was dumbed down--the units, the tech tree. Perhaps even worse, it lost all of the "flavor" that made SMAC such a joy to play again and again--wonder movies, quotes. It's the "flavor" that adds to the one-more-turn feeling; without the "flavor", you don't have as much incentive to carry on to your next big objective.

              I'm rambling now... I guess I can sum up Civ III in one word:

              Bummer.
              "My nation is the world, and my religion is to do good." --Thomas Paine
              "The subject of onanism is inexhaustable." --Sigmund Freud

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