We all know that since Civ-1, Map Making has granted us the possibility to build the most basic of navel units, and the Lighthouse wonder (which BTW could be built in the middle of the desert in Civ-1, IIRC).
We also know that we've had access to a world map before we've even found our first city.
Is Map Making really a requirement for being able to cunstruct boats?
IMHO, no.
Is there any realism to the fact that we have a world map before we know how to make map (i.e. having Map Making)?
IMHO, no.
Consequently, what I'd like to see (or rather not see) in Civilization, is that until the discovery of Map Making, units and cities would not see more than what their sight allows, a unit's location on the globe would entirely depend on our memory. Furthermore, that basic naval unit should be available by the discovery of a another civilization advance. The map making skill could also be implemented into the Writing-advance, instead of being a separate discovery.
A more ambitious approch to redefining Map Making would be that units out there somewhere in the unknown by the time of discovery would no see their location until they've returned to home ground within the cultural borders or to a road that connects to home ground. This would render sea expeditions far more interesting since the map wouldn't be available to other's than the boat itselft until it has returned home.
Perhaps only some units would have map making skills. These map making units would face the fear of losing the map to a rival civ when destroyed by another map making unit, or a non-map making unit attacking with a map making (stacked or whatever).
Also, Magellan's Expedition would look like a silly wonder to build. Instead, Magellan's Expedition should perhaps be a wonder that would grant us with a load of fast naval units. Hence, the benefit of the wonder would be a rapid exploration of the globe , and perhaps also allowing a rapid colonization of the planet.
Hmm, a much longer post than I intended to write. Any thoughts?
We also know that we've had access to a world map before we've even found our first city.
Is Map Making really a requirement for being able to cunstruct boats?
IMHO, no.
Is there any realism to the fact that we have a world map before we know how to make map (i.e. having Map Making)?
IMHO, no.
Consequently, what I'd like to see (or rather not see) in Civilization, is that until the discovery of Map Making, units and cities would not see more than what their sight allows, a unit's location on the globe would entirely depend on our memory. Furthermore, that basic naval unit should be available by the discovery of a another civilization advance. The map making skill could also be implemented into the Writing-advance, instead of being a separate discovery.
A more ambitious approch to redefining Map Making would be that units out there somewhere in the unknown by the time of discovery would no see their location until they've returned to home ground within the cultural borders or to a road that connects to home ground. This would render sea expeditions far more interesting since the map wouldn't be available to other's than the boat itselft until it has returned home.
Perhaps only some units would have map making skills. These map making units would face the fear of losing the map to a rival civ when destroyed by another map making unit, or a non-map making unit attacking with a map making (stacked or whatever).
Also, Magellan's Expedition would look like a silly wonder to build. Instead, Magellan's Expedition should perhaps be a wonder that would grant us with a load of fast naval units. Hence, the benefit of the wonder would be a rapid exploration of the globe , and perhaps also allowing a rapid colonization of the planet.
Hmm, a much longer post than I intended to write. Any thoughts?
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