What's the most great leaders anyone's gotten in a single turn? I just got four; the first three rushed SETI, an Iron Works (I just recently captured a city that can build it), and Battlefield Medicine, and by then I was down to one elite panzer unit (or thought I was; I just found four more) and one enemy city within striking range so I decided to save the fourth leader for the U.N.
The way it happened is that I had numerous elite panzers left over from a major war I'd just fought. England had quite a few cavalry and riflemen stomping through my territory on the way to Russia (without permission, I might add), so depending on how the battles went, some of my elite panzers could attack two or even three times the same turn. Better, England didn't have any infantry, so even attacking cities, all I had to fight were riflemen - and the second defender was often a spearman. (Earlier warfare apparently had left England spread very thin.) That gave some additional opportunities for two attacks in a turn, and I had almost no losses (or even retreats). And the way things laid out, there were eleven English cities within striking range (althugh I almost missed the fact that there was a way to get to the last two of those the same turn), so I had plenty of targets to use my elite forces on.
All in all, it was a VERY GOOD turn, even if most of my veterans did just get stuck twiddling their thumbs for lack of anything to do.
Nathan
The way it happened is that I had numerous elite panzers left over from a major war I'd just fought. England had quite a few cavalry and riflemen stomping through my territory on the way to Russia (without permission, I might add), so depending on how the battles went, some of my elite panzers could attack two or even three times the same turn. Better, England didn't have any infantry, so even attacking cities, all I had to fight were riflemen - and the second defender was often a spearman. (Earlier warfare apparently had left England spread very thin.) That gave some additional opportunities for two attacks in a turn, and I had almost no losses (or even retreats). And the way things laid out, there were eleven English cities within striking range (althugh I almost missed the fact that there was a way to get to the last two of those the same turn), so I had plenty of targets to use my elite forces on.
All in all, it was a VERY GOOD turn, even if most of my veterans did just get stuck twiddling their thumbs for lack of anything to do.
Nathan
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