I have thought of a good solution to the "undefendable border" problem where I time after time got attacked in humongous numbers by enemy forces over along border with multiple cities(where you cant put enough forces in all). there should be added an improvement in modern era ( sometime around refining) that workers can build in any terrain a landmine improvement .any enemy unit that passes on that square will lose automatically 1-3 of health.the effect can only be stopped by a worker unit demining (like the clean pollution command).like in the real world that will give a limited protection from blitzkriegs. to balance that i'd make that the landmined squares couldnt be improved until its demined
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