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The random map generator & arhipelago

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  • The random map generator & arhipelago

    Am I the only one who are unsatisfied with the result of
    the random map generator when using the "archipelago" setting?

    I want to have lots of island but instead I tend to get a few, extreamly narrow but very " long" continents that may spin around the whole world often beeing only a few tiles wide.

    This is not an archipelago! Not even close!

    -S
    GOWIEHOWIE! Uh...does that
    even mean anything?

  • #2
    I choose the one continent thing and i dont get one continet . The current game i got 2 huge continets.
    I dont cheat just bend the rules

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    • #3
      yeah, i've done "archipelago" with the most water possible several times, and i always end up on a continent with 2 neighbors all up in my shizz! possibly you need to try a different size map? i usually do standard.
      drones to the left of me, spartans to the right - here i am, stuck in the middle with yang

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      • #4
        yes, the archipeligo on standard size or above usualy creates one large continent, or 2 or 3 large ones, but never have i seen an all-island map.

        i define an isnald as a landmass that cannot support more than 7 or 8 cities with minimal overlapping.
        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
        - Ender, from Ender's Game by Orson Scott Card

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        • #5
          i've gotten lucky a few times and gotten large-ish islands. the best was 7 islands with about a dozen packed in cities along with a large continent for 4 civs.

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          • #6
            I get more islands when I select "continents." Archipelago generation sucks.

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            • #7
              I like the long snaky landmasses with lots of bottlenecks, lobes, and peninsulas. Therefore I usually play on Large Archipelago maps. The terminology is definitely misleading, though, and it took me a while to find out how to generate the maps I like.

              What would you call this landmass category instead of Archipelago?

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              • #8
                Ummm...........I dunno........maybe...........Islands ???

                Sorry, couldn't resist saying that

                Yeah, I've had some bad experiences with that settign, never getting quite what I wanted....

                One question I have is does the random setting randomly choose oen of the three types of maps then generat one of them, or does it create and entirly random map???

                Comment


                • #9
                  Originally posted by Purple
                  I like the long snaky landmasses with lots of bottlenecks, lobes, and peninsulas. Therefore I usually play on Large Archipelago maps. The terminology is definitely misleading, though, and it took me a while to find out how to generate the maps I like.

                  What would you call this landmass category instead of Archipelago?
                  I dunno...snaky continents sounds fun to me
                  Maybe we should have a fourth option in the game setup menu:


                  1) Pangea
                  2) Continents
                  3) Snaky Continents
                  4) Archipelago

                  -S
                  GOWIEHOWIE! Uh...does that
                  even mean anything?

                  Comment


                  • #10
                    Specific Numbers

                    It would be nice to give the RMG a range for the number of possible landmasses as well as minimum and maximum sizes.
                    "Our lives are frittered away by detail....simplify, simplify."

                    Comment


                    • #11
                      I think the problem is that the islands all end up running into each other and connecting... it seems to work much better on lower-water settings and larger maps. Virtually every time I do maximum landmass archipelago I end up with all but 1 or 2 civs on the same huge landmass, with a few tiny uninhabited islands.

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                      • #12
                        Originally posted by Saurus


                        I dunno...snaky continents sounds fun to me
                        Maybe we should have a fourth option in the game setup menu:


                        1) Pangea
                        2) Continents
                        3) Snaky Continents
                        4) Archipelago

                        -S

                        Comment


                        • #13
                          Islands

                          There probably should be a fourth option: Islands. Just setting some upper limit on the number of tiles in any landmass ought to do it.

                          And it would also be good to have more small islands generated no matter which option you choose, in addition to the continents, Pangaea, and archipelagoes.

                          Comment


                          • #14
                            Random map generator IS a bull****, I agree.

                            Comment


                            • #15
                              The problem I have with the terrain generator is how common it is for starting positions to be unviable. In my current game, the Greeks started in the middle of plains, next to hills and a giant mountain range, and next to a large desert. They were doing so badly on this inhospitable terrain that I had to kill them off out of mercy.

                              It's even worse when it's the player that starts in this sort of rough terrain. It's not unusual for your settler to be plopped in the middle of a vast desert.
                              None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?

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