Either by patch, expansion, or in the next incarnation, the UU's need to go. Now before explaining to me that I can turn the Civ specific features, understand what it is I am actually saying.
The UU's are a great idea poorly implemented. IMHO each civ should have a whole set of units unique to its culture, not just one. The abilities, icons, strategic use; all of these could be different for the units of each civ.
To allow for more variety in the combinations of abilities, a few more may need to be added to the mix.
There might be some crossover of units common to some or even all of the civs, especially for the ancient civs that are no longer with us.
Examples would be easy to find in history - just look at a copy of Janes to find how many different types of tanks there have been.
Americans could have covered wagons, minutemen and combat engineers. England could have commandos, gliders and Celtic beserkers. It would not take long to find more units for each civ.
Would this be hard to implement? No, Master of Magic did it long ago.
A change of this sort would go far to adding to the replay value of the game. It could create a different set of choices for each civ and change the way you play the game.
Variety is the spice of life.
The UU's are a great idea poorly implemented. IMHO each civ should have a whole set of units unique to its culture, not just one. The abilities, icons, strategic use; all of these could be different for the units of each civ.
To allow for more variety in the combinations of abilities, a few more may need to be added to the mix.
There might be some crossover of units common to some or even all of the civs, especially for the ancient civs that are no longer with us.
Examples would be easy to find in history - just look at a copy of Janes to find how many different types of tanks there have been.
Americans could have covered wagons, minutemen and combat engineers. England could have commandos, gliders and Celtic beserkers. It would not take long to find more units for each civ.
Would this be hard to implement? No, Master of Magic did it long ago.
A change of this sort would go far to adding to the replay value of the game. It could create a different set of choices for each civ and change the way you play the game.
Variety is the spice of life.
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