Quite a few people have complained about the stupidity of the power graph. Most points come from territory. So, does that mean Russia is the world's most powerful country? Nope.
But it made me think. Although it could be an even match between a small but industrious country and a large but uncultured country, over time the large country will grow stronger. Eventually, the small country will hit a peak and will gradually lose power until the large country hits it's potential. Civ 3 is about potential, not immediate power. That's why territory is so valuable.
What about the people that claim that they are really the strongest, but they don't "waste their time" killing that tall, but weak giant of a country? Well, they aren't really on top. If you are as powerful as you think you are, then you should be able to defeat any country regardless of size.
I lost a game because I didn't see the power of land. Everything you are capable of doing is based on the land's resources and the roads you make on it. So, relax if you start on a small island or a desert peninsula. The scoring system of Civ 3 should be based on improvement, not starting on a river with 3 food tiles next to you.
Ironically, expansionist is the worst trait. It doesn't speed up the rate your settlers move or how much food you need to make them. Im my opinion, an expansionist civ should always start next to a grain tile in addition to what it would normally have. Or, perhaps it should have +1 food in cities bigger than size 4 (after size 6, the land rush is over.)
Expansionist needs more power if it should be taken seriously. Commercial gives you a little more trade, industrious gives you production, and expansionist gives you scouts. Expansionist should be a long-term benefit of having more land, but it doesn't accomplish this goal currently. Do you think the traits are balanced? I don't.
But it made me think. Although it could be an even match between a small but industrious country and a large but uncultured country, over time the large country will grow stronger. Eventually, the small country will hit a peak and will gradually lose power until the large country hits it's potential. Civ 3 is about potential, not immediate power. That's why territory is so valuable.
What about the people that claim that they are really the strongest, but they don't "waste their time" killing that tall, but weak giant of a country? Well, they aren't really on top. If you are as powerful as you think you are, then you should be able to defeat any country regardless of size.
I lost a game because I didn't see the power of land. Everything you are capable of doing is based on the land's resources and the roads you make on it. So, relax if you start on a small island or a desert peninsula. The scoring system of Civ 3 should be based on improvement, not starting on a river with 3 food tiles next to you.
Ironically, expansionist is the worst trait. It doesn't speed up the rate your settlers move or how much food you need to make them. Im my opinion, an expansionist civ should always start next to a grain tile in addition to what it would normally have. Or, perhaps it should have +1 food in cities bigger than size 4 (after size 6, the land rush is over.)
Expansionist needs more power if it should be taken seriously. Commercial gives you a little more trade, industrious gives you production, and expansionist gives you scouts. Expansionist should be a long-term benefit of having more land, but it doesn't accomplish this goal currently. Do you think the traits are balanced? I don't.
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