How does the game check the intercept ratio ? At default its 50% for non stealth aircraft..
Does it work like.. every defending aircraft gets that 50% chance.. so more defending aircrafts -> better chance of intercepting enemy air missions..
or is this rolled only once for the attacking aircraft? ie. Bomber has 50% chance of being intercepted.. no matter how many defending aircraft there are?
and another thing still about aircarft ranges.. is it totally impossible to increase the max range of aircraft by editing the bic? i have tried to tweak the ranges a lot but always when i increase it over 8, the game crashes when the AI tries to use the aircraft or i bomb a enemy city.. bombing of roads etc works fine tho for extremy long ranges..
Does it work like.. every defending aircraft gets that 50% chance.. so more defending aircrafts -> better chance of intercepting enemy air missions..
or is this rolled only once for the attacking aircraft? ie. Bomber has 50% chance of being intercepted.. no matter how many defending aircraft there are?
and another thing still about aircarft ranges.. is it totally impossible to increase the max range of aircraft by editing the bic? i have tried to tweak the ranges a lot but always when i increase it over 8, the game crashes when the AI tries to use the aircraft or i bomb a enemy city.. bombing of roads etc works fine tho for extremy long ranges..
Comment