Hi all,
Im just about to start a game on marlas world map, monarch difficulty, 16 civs. Im concerned about the sheer size of the map - although my system should handle it, im thinking about editing naval units movement, adding 2 move points to each ship type. Has anyone found this to be neccessary, or will I be ok with standard movement? And if i edit subs to take 5 cruise missiles, would the AI also be able to take advantage of it?
Thanks for your thoughts![Smile](https://apolyton.net/core/images/smilies/smile.gif)
Forgot (derrr) - What about the corruption? I was thinking about sending it down to about 40% but not to sure
Cheers!
Im just about to start a game on marlas world map, monarch difficulty, 16 civs. Im concerned about the sheer size of the map - although my system should handle it, im thinking about editing naval units movement, adding 2 move points to each ship type. Has anyone found this to be neccessary, or will I be ok with standard movement? And if i edit subs to take 5 cruise missiles, would the AI also be able to take advantage of it?
Thanks for your thoughts
![Smile](https://apolyton.net/core/images/smilies/smile.gif)
Forgot (derrr) - What about the corruption? I was thinking about sending it down to about 40% but not to sure
Cheers!
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