Hmmmm, changing Archers to bombard units worked quite nicely. Archers now have a bombard rating of 3, rate of fire of 2, and movement 2. This allows them to rush out, fire off a volley, then rush back in safe and sound (like it was in history). I gave Longbowmen bombard of 6, movement 2, and ROF of 3, so we'll see how that works out once I get to that point. A problem might emerge if someone wanted to do an early attack... without Swordsmen all you have to rely upon is Warriors... but hey, maybe that will thwart some early ambition until Iron comes along... could be a good thing.

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