Hello all! Delurking to post a question I haven't seen asked before (apologies if I missed a prior thread - did several searches prior to this post).
Question is this: Is it possible to determine which citizens become workers or settlers when producing such a unit in a city?
The reason I'm asking is that there are times I want to keep a city I've captured (because it has an important wonder, for instance), and I'm not in a position to quickly eliminate the entire enemy civ, but have some workers I can spare, at least for a while. I want to keep the city from culture flipping. Want to quickly populate the captured city with my own folks by adding my own workers to the population. Assume starving the locals/turning them into workers (without adding some of my own population) will take too long, and the city is in danger of reverting rather quickly. (this scenario mirrors a game I'm currently playing).
One method is to shell the heck out of the city with artillery prior to capture, to kill local population off to a manageable level. Drawbacks: may be a probability of destroying the wonder I am attacking the city for in the first place, and is wasteful of the native population, which I would far prefer to turn into workers, either to build my infrastructure, or to add pop to and be assimilated into my other cities.
The other method I can think of is to immediately send a bunch of my own workers into the city to tip the population scales in my favor, and then begin producing workers to bleed off the conquered population, add to my work force, and make the city more secure. But how to keep my newly added pop from becoming the workers I produce from the city?
Make them entertainers? Specialists? Make sure they're the happy workers?
Any helpful input sincerely appreciated!
Nick
Question is this: Is it possible to determine which citizens become workers or settlers when producing such a unit in a city?
The reason I'm asking is that there are times I want to keep a city I've captured (because it has an important wonder, for instance), and I'm not in a position to quickly eliminate the entire enemy civ, but have some workers I can spare, at least for a while. I want to keep the city from culture flipping. Want to quickly populate the captured city with my own folks by adding my own workers to the population. Assume starving the locals/turning them into workers (without adding some of my own population) will take too long, and the city is in danger of reverting rather quickly. (this scenario mirrors a game I'm currently playing).
One method is to shell the heck out of the city with artillery prior to capture, to kill local population off to a manageable level. Drawbacks: may be a probability of destroying the wonder I am attacking the city for in the first place, and is wasteful of the native population, which I would far prefer to turn into workers, either to build my infrastructure, or to add pop to and be assimilated into my other cities.
The other method I can think of is to immediately send a bunch of my own workers into the city to tip the population scales in my favor, and then begin producing workers to bleed off the conquered population, add to my work force, and make the city more secure. But how to keep my newly added pop from becoming the workers I produce from the city?
Make them entertainers? Specialists? Make sure they're the happy workers?
Any helpful input sincerely appreciated!
Nick
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