On topic: No I have never seen the AI use the naval blockade strategy.
Realted to topic: But that doesn't mean we can't use it effectively in the game. There are other reasons to use the blockade strategy besides preventing trade - embargo/war combinations are a better means of achieving that goal.
Examples:
Small localized blockades to prevent troop build up -
Once when I was at war with the Aztecs (on my continent) and effectively wiping the floor with them, Rome decided to come from afar and plop a city in one of those little gaps created by a razed city. I knew what they were up to; this was a point of entry for their own soon-to-be-launched campaign. I have noticed that the AI will jump on the band wagon of your victory march over another civ and snatch up towns and cities you have weakened. So I quickly dispatched all the close ironclads available and began building (1 turn) the remaining needed. Built a small arc just outside the borders and sure enough about three turns after here come the onslaught of transports, filled to the brim. Since I wasn't encroaching and was at peace with Rome they just sat around outside my blockade moving in frustrated circles.
I have also used this on costal cities where I wish to establish an entry point - developed when, after knocking one down waiting on my marines, Rome (is this a habit with them?) sneaks in at the last minute, takes the city and gets their own entry point!
Large scale blockades using choke points -
This one depends on a "friendly" map that has practical choke points. This one is also used to prevent campaigns against your continent. But once, Ms. Joan was really being a steady pain in the A$$, coming from afar. I effectively choked narrow gaps between friendly civs continents. One near the equator, and then both polar sections. I was located along the southern region of my continent and went to the far side and choked it off to close the backdoor. Other civs to my north and east protected my land area borders. Then I used ships, located about five squares off my largest civ facing coast and spaced with the corners of their sight range jsut touching to create an early warning and attack "blockade" of my own coast. Nobody snuck up on me the rest of the game.
Just some ideas on blockading.
Realted to topic: But that doesn't mean we can't use it effectively in the game. There are other reasons to use the blockade strategy besides preventing trade - embargo/war combinations are a better means of achieving that goal.
Examples:
Small localized blockades to prevent troop build up -
Once when I was at war with the Aztecs (on my continent) and effectively wiping the floor with them, Rome decided to come from afar and plop a city in one of those little gaps created by a razed city. I knew what they were up to; this was a point of entry for their own soon-to-be-launched campaign. I have noticed that the AI will jump on the band wagon of your victory march over another civ and snatch up towns and cities you have weakened. So I quickly dispatched all the close ironclads available and began building (1 turn) the remaining needed. Built a small arc just outside the borders and sure enough about three turns after here come the onslaught of transports, filled to the brim. Since I wasn't encroaching and was at peace with Rome they just sat around outside my blockade moving in frustrated circles.
I have also used this on costal cities where I wish to establish an entry point - developed when, after knocking one down waiting on my marines, Rome (is this a habit with them?) sneaks in at the last minute, takes the city and gets their own entry point!
Large scale blockades using choke points -
This one depends on a "friendly" map that has practical choke points. This one is also used to prevent campaigns against your continent. But once, Ms. Joan was really being a steady pain in the A$$, coming from afar. I effectively choked narrow gaps between friendly civs continents. One near the equator, and then both polar sections. I was located along the southern region of my continent and went to the far side and choked it off to close the backdoor. Other civs to my north and east protected my land area borders. Then I used ships, located about five squares off my largest civ facing coast and spaced with the corners of their sight range jsut touching to create an early warning and attack "blockade" of my own coast. Nobody snuck up on me the rest of the game.
Just some ideas on blockading.
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