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Is the air mission system good?

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  • #31
    Originally posted by Evil_Eric_4
    I say we bring back airbases -
    Fighters stationed there on air-sup missions will attack any enemy plane within its range.
    The fighters in cities will only defend that city.
    Then we have another strategic target to go after.
    I agree but I think Firaxis was trying to eliminate the airbase exploit that was present in Civ2. Therefor no airbases in Civ3. I find myself relying heavily on carriers to project my airpower to those hard to reach places.
    signature not visible until patch comes out.

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    • #32
      Airbases are necessary. I think someone might be able to make a land "carrier" unit for this purpose.
      Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
      Waikato University, Hamilton.

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      • #33
        they did, they made an immobile land carrier unit that paradrops.

        it's a far cry from the airbases / navalbases i wanted but whatever.

        i forgot who but it's in the files forums... never tried it.
        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
        - Ender, from Ender's Game by Orson Scott Card

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        • #34
          Yeah I never tried that either.

          Too lazy I suppose but also I have grown accustomed to living without airbases in Civ3.
          signature not visible until patch comes out.

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          • #35
            I might try that mod. It could be useful.
            Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
            Waikato University, Hamilton.

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