Prevent ai and humans from building within each city's maximum potential growth area. See example of Age of Wonders II where each pioneer must build towns ten spaces away from each other.
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Simple solution to containing ICS
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actually, in the editor help it mentions 6 levels of culture so apparently a city's cultural influence cant expand past 6 tiles. i was bummed by this because I was going to make cultural expansion faster and farther but apparently i can only achieve faster.Originally posted by Boris Godunov
Do you mean growth as in the tiles is actually uses or by its culture potential? Theoretically, culture potential is infinite...
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Hmmm...to my understanding, cultural expansion for cities occurs at exponential increments of 10. Of course, that would make the 6th level 100,000, and the one beyond that 1,000,000. Reaching such levels is, for all intents and purposes, impossible (barring major edits to culture improvements!). But that's an interesting question...is there a culture cap?Originally posted by ALPHA WOLF 64
actually, in the editor help it mentions 6 levels of culture so apparently a city's cultural influence cant expand past 6 tiles. i was bummed by this because I was going to make cultural expansion faster and farther but apparently i can only achieve faster.Tutto nel mondo è burla
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