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The hardest game possible

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  • The hardest game possible

    Not that I'm ready for it, but I was idly thinking about how to set up the most difficult possible game (without going into the editor).

    Here's my shot at it; please feel free to suggest otherwise:

    World Size: Large
    Barbarians: Raging
    Land Mass: Pangaea, far left
    Climate: Wet
    Temparature: Warm
    Age: 3 billion
    Civilization: England
    Rivals: All random
    Victory: Diplomatic and Cultural only
    Civ-specific abilities: Yes
    Culturally linked start: No
    Restarting players: Yes
    Preserve random seed: Yes
    Difficulty: Deity

    Actually, this is so hard that all victory conditions should probably be allowed.

    I figure Aeson and a few others could deal with it... not me (yet).
    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

    Duas uncias in puncta mortalis est.

  • #2
    why would being England make it harder than any of the others?
    be free

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    • #3
      Because the English UU sucks, especially on a Pangaea map.
      "As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW

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      • #4
        Remind me, what is Englands UU?
        Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
        Waikato University, Hamilton.

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        • #5
          The Man-O-War - a Frigate with +1 attack and +1 bombard.
          "As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW

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          • #6
            The hardest game possible
            why would these settings make things any harder than other settings?

            Dommel Leeft!
            wtf? dommel? lol
            Quod Me Nutrit Me Destruit

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            • #7
              Cold, dry would likely be harder than warm, wet. War, wet just means you need a lot of workers and the AI makes poor use of workers.

              Other than that it looks pretty darn nasty without using the editor.

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              • #8
                Good start. Now commit yourself to only 1 city and no wars of aggression. I recently finished a game like this (played as Americans though...1 city with an expansionist nation). Won by spacerace in 1840 or there abouts.
                Making the Civ-world a better place (and working up to King) one post at a time....

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                • #9
                  The hardest game is a deity start on a smallish island. With no-one to extort techs from you don't have much chance.
                  Last edited by DrSpike; April 28, 2002, 21:22.

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                  • #10
                    Ah, but with warm and wet, tundra and deserts are rare, and thus so is oil... although coal will probably go for a dime a dozen. At least you'll have railroads...
                    Lime roots and treachery!
                    "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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                    • #11
                      Originally posted by N. Machiavelli
                      Good start. Now commit yourself to only 1 city and no wars of aggression. I recently finished a game like this (played as Americans though...1 city with an expansionist nation). Won by spacerace in 1840 or there abouts.
                      How is that even possible?
                      "The great rule of conduct for us in regard to foreign nations is to have with them as little political connection as possible... It is our true policy to steer clear of permanent alliances with any portion of the foreign world, so far as we are now at liberty to do it." George Washington- September 19, 1796

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                      • #12
                        I have been working my way up to a one city launch on deity. With the new patch I have launched on monarch and emperor. I won both pretty easily. I played standard map random rivals raging barb. Disabled cultural and diplomatic victory. NExt I'll try deity.

                        btw, what are the established standard rules for OCC attempts?

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                        • #13
                          Originally posted by Saint Marcus
                          Dommel Leeft!

                          wtf? dommel? lol


                          The Cartoon charater in my avatar.

                          To stay on topic. The Man-o-war is the most useless UU there is IMHO.
                          Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
                          Waikato University, Hamilton.

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                          • #14
                            Originally posted by kimmygibler
                            btw, what are the established standard rules for OCC attempts?
                            Find Solo's (The OCC master) thread, that'll help you out.

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                            • #15
                              Wouldn't a smaller world necessitate early, multi-civ conflict that would likely disadvantage you?
                              Consul.

                              Back to the ROOTS of addiction. My first missed poll!

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