Not that I'm ready for it, but I was idly thinking about how to set up the most difficult possible game (without going into the editor).
Here's my shot at it; please feel free to suggest otherwise:
World Size: Large
Barbarians: Raging
Land Mass: Pangaea, far left
Climate: Wet
Temparature: Warm
Age: 3 billion
Civilization: England
Rivals: All random
Victory: Diplomatic and Cultural only
Civ-specific abilities: Yes
Culturally linked start: No
Restarting players: Yes
Preserve random seed: Yes
Difficulty: Deity
Actually, this is so hard that all victory conditions should probably be allowed.
I figure Aeson and a few others could deal with it... not me (yet).
Here's my shot at it; please feel free to suggest otherwise:
World Size: Large
Barbarians: Raging
Land Mass: Pangaea, far left
Climate: Wet
Temparature: Warm
Age: 3 billion
Civilization: England
Rivals: All random
Victory: Diplomatic and Cultural only
Civ-specific abilities: Yes
Culturally linked start: No
Restarting players: Yes
Preserve random seed: Yes
Difficulty: Deity
Actually, this is so hard that all victory conditions should probably be allowed.
I figure Aeson and a few others could deal with it... not me (yet).
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