Cato,
There is a brief (several turns) surge of happiness if you are attacked (and you're a republic or democracy... I don't think this applies to the other governments, but I could be wrong). It is, like I said, brief.
War weariness is harsher if you are the aggressor, and it's worse if your units are operating in enemy territory (in other words, it's not just a defensive war). Unfortunately, you need to go on the offensive to force the enemy to give up, so that's a catch22. That's why I've taken to being a mean-as-hell ancient warmonger (no war weariness under despotism or monarchy). If anyone messes with me later on, I can crush them quickly.
The best way to force the enemy to peace is to quickly capture a few of their cities. If you have fought them before, though, they may fight to the bitter end. It does suck when that happens, because they can wreak havoc on your empire while losing the war.
-Arrian
There is a brief (several turns) surge of happiness if you are attacked (and you're a republic or democracy... I don't think this applies to the other governments, but I could be wrong). It is, like I said, brief.
War weariness is harsher if you are the aggressor, and it's worse if your units are operating in enemy territory (in other words, it's not just a defensive war). Unfortunately, you need to go on the offensive to force the enemy to give up, so that's a catch22. That's why I've taken to being a mean-as-hell ancient warmonger (no war weariness under despotism or monarchy). If anyone messes with me later on, I can crush them quickly.
The best way to force the enemy to peace is to quickly capture a few of their cities. If you have fought them before, though, they may fight to the bitter end. It does suck when that happens, because they can wreak havoc on your empire while losing the war.
-Arrian
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