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Why So Slow? What's the Bottleneck?

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  • #31
    Originally posted by Grrr Civ 2 ran like **** on my 486 with 1mb of RAM
    I guess Brian Reynolds 'failed'.
    (\__/)
    (='.'=)
    (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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    • #32
      Originally posted by notyoueither


      I guess Brian Reynolds 'failed'.
      blasphemy

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      • #33
        not sure if this was mentioned, but if you goto start then run, then type msconfig. Goto the startup tab. Uncheck everything you dont need. Keep however systray, explorer, and your virus scanner. There is no ned for real tray and that other stuff. This way ur cpu just does not start with these things, so you dont have to use ctrl+alt+del all the time.

        It seems that every program has something to add to startup.

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        • #34
          Originally posted by I Am Jeff
          not sure if this was mentioned, but if you goto start then run, then type msconfig. Goto the startup tab. Uncheck everything you dont need. Keep however systray, explorer, and your virus scanner. There is no ned for real tray and that other stuff. This way ur cpu just does not start with these things, so you dont have to use ctrl+alt+del all the time.

          It seems that every program has something to add to startup.
          how true. especially sucks when you buy a pc from a company like dell or gateway. all sorts of crap running in the background that you have no idea what it is.

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          • #35
            That is the one thing I really hate Startup programs.
            Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
            Waikato University, Hamilton.

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            • #36
              Ohh don't get me started on Startup programs .. ahhhgh ... Like ACooper, I keep my PC (and everybody I happen to know) clean and clear of all these additional drains on resources , and nobody I know has an issue with running Civ3 .. and slowness..

              My PC is a P4, 2Ghz 256Mb .. and on 256x256 map I have just noticed a small pause creep in for V1.21f .. nothing to drastic, and the same for each turn .. ancient to modern. (must be compressed saves)

              There is no need to keep your explorer running on NT/2000/XP .. kill it off .. (CTRL-SHIFT-ESC, select processes and kill Explorer.exe) if you want it back, (CTRL-SHIFT-ESC, FILE ->NewTask and type explorer).

              Beware of SETI !!! a wonderful program indeed, but if your like me, and you have it set to run all the time, you will loose 20Mb of Ram .. not a problem on my PC, but if you have 64-128Mb .. a must to remove it.

              I think its time that games manufacturors start putting disclaimers regards to poor performance on badly maintained PC's .. give me & ACooper more work
              "Wherever wood floats, you will find the British" . Napoleon

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              • #37
                I've seen testing that showed that 96Mb of RAM was optimum for running most programs on win98se (the ststem I use) and that there was actually a slowdown with more RAM. I use 256Mb though Are there similar problems with XP?
                We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                If any man be thirsty, let him come unto me and drink. Vampire 7:37
                Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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                • #38
                  Hmm not sure about that, however, it isn't as simple as add up all the size's of code your running and see if it excedes your memory total .. reason is, Windows pages memory to and from disk dependant on use !! not just as virtual memory .. so it tries to keep as much memory clear as possible. Ive noticed a lot of these so called memory grab back utils actually just send all your memory resident pages to disk .. DOH!!!

                  That 90'odd Mb of RAM is an optimum ??? I can't see how .. maybe its an efficient quantity of memory with which to run the most average desktop environment + tools .. but can't see how having more will slow your system down .. maybe some very very old specs had problems with dealing with memory management in Win98 .. so the more code you load, the more maintanance occurs etc etc ???? not sure..

                  Simple rule is, no matter if its W95/98/NT/2000/ME/XP ... the less your system is running (see CTRL-ALT-ESC, process list (CTRL--ALT-DEL for 95&98)) the better .. the less it needs to push to disk, the better also.
                  "Wherever wood floats, you will find the British" . Napoleon

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                  • #39
                    I was surprised about it! I may have read it at ZDnet or similar site. It was quite a while ago so I dont remember the particulars. It may have been related to EDO RAM in an older PII since that was the last RAM upgrade I did.
                    We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                    If any man be thirsty, let him come unto me and drink. Vampire 7:37
                    Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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                    • #40
                      850 Athlon MHz computer, 64 MB ram.
                      The only thing that starts up on my computer when the computer starts is my antivirus, and I close that before I load Civ.

                      When I start Civ, I have only two things in the ctrl-alt-del task list: Explorer and Systray.

                      And I have over 1.5 GB free hard drive space.

                      Yet, half the time when I start Civ, all the units have blue instead of their normal color (well, depends on the unit. Some have red instead of blue, etc. It's wierd.) - and they flicker the normal color occasionally.... And the tech screen looks really messed up... Why?!?

                      I have the windows color set to 16 bit, because it was doing this ALL THE TIME when I had it on 32 bit... But only in 1.16f and higher. It didn't do it in the unpatched game. *grr*.

                      And I do notice slowdowns in large games in the late game, but it's not that bad when I have friend animations off and only leave enemy anims on.

                      I don't mind the slowdowns, I can do something else while that's going. But my computer is better than the recommended specs - No, not the minimum specs (300 Mhz 32 MB ram), the RECOMMENDED specs (500 MHz 64 MB ram)! - And yet, the game does NOT WORK RIGHT!

                      WHY!?
                      "For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli

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                      • #41
                        (I'm getting sick of having to reboot 3 times before I can play Civ....)
                        "For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli

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                        • #42
                          (Oh yeah, and "Civilization3" crashes about 5 seconds after I exit the game.)
                          "For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli

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                          • #43
                            Originally posted by Tuberski
                            What was wrong with the pathfinding in Civ 2? Worked for me why change it just because systems are faster?
                            The pathfinding in Civ II wasn't all that great. Frequently, my ships would get caught in a dead end gulf or bay, go back and forth for a turn and then become active. I had to move them around the continent myself. I would wager that this is the same way the AI moved its units as well. If that's the case, then the AI got stuck a good bit of the time as well.

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                            • #44
                              Originally posted by Shadowlord
                              850 Athlon MHz computer, 64 MB ram.
                              Buy more memory, 64 MB ram is practically a joke these days.

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                              • #45
                                Something I never see anyone mention with their system specs is front side bus speed. Mine is 400Mhz and I have never had a noticeable delay. If you're looking for a physical bottleneck, this could be it.

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