Wow, that is proof. I hope you never serve on a jury I'm in front of!
Actually, by decreasing the large and huge mapsizes, Firaxis has sped up the game. Less space=fewer units=faster game. But its awfully convenient to ignore contrary facts.
Actually, by decreasing the large and huge mapsizes, Firaxis has sped up the game. Less space=fewer units=faster game. But its awfully convenient to ignore contrary facts.
That is similar to saying that if the game is too slow, don't play ... problem solved!
I am sure the game would go very fast if huge maps were 16x16!
Not that I ever had a problem with game speed ... I just find that logic and tone faulty.
I don't hear too many people complaining about stupid path-finding. Maybe that's because the path-finding implemented is very good, however it takes horse-power. On very large maps the amount of horse-power required is beyond the ability of most 3 year-old computers to accomplish quickly. Firaxis has admitted this. Maybe it would be better if Firaxis changed things to stupid path-finding. Then people would complain about that...
Comment