Announcement

Collapse
No announcement yet.

[/rant]

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • [/rant]

    i'm officially done ranting. firaxis, thank you for trying to make a great civilization game. you have come very close, but have failed.

    you have many great ideas, borders, culture, the resource system, all great ideas. kudos.

    somewhere along the line, one thing or another went wrong, and the game became horribly unlike civ.

    maybe my expectations from civ2 were set too high.

    well firaxis, thats it. my tough love approach gets me banned and ignored, so forget it. don't adopt any of my suggestions, don't even LISTEN to me. i don't care. i'm going back to civ2mge until you sort out the whole "patch" and "multiplayer" issues.

    see you then.

    i hope you enjoy the quiter boards.
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

  • #2
    I have already gone back to SMACX, wich is a game far superior to Civ3 anyway. Too bad I was so full of the Civ3 hype to realize it until now... Grr.

    Bye bye Civ3, see ya when Civ is more like Alpha Centauri. (=custom units etc)

    But yea, I will still read all this nice forums.

    Comment


    • #3
      Another one bites the dust.

      Comment


      • #4
        Originally posted by DrFell
        Another one bites the dust.
        Yeah... And I always love how they start a thread announcing it... thinking that Firaxis or any of us actually give a damn...
        Keep on Civin'
        RIP rah, Tony Bogey & Baron O

        Comment


        • #5
          Originally posted by Securion
          Bye bye Civ3, see ya when Civ is more like Alpha Centauri. (=custom units etc)
          When Civ3 becomes more like Alpha Centauri is when I will hit the road. (though the UN could be made more similar)

          Comment


          • #6
            Yes, Civ 3 has too many problems.

            As for Firaxis, their arrogance and lack of responsiveness is proven by the fact that, for example, we complained for months about the game being too slow. So with patch 1.21 Firaxis makes the game even slower!!!

            They also took away such as the useful "multi.sav" cheat option.

            Firaxis. The Fiery Axis of Arrogance.

            Comment


            • #7
              Yeah... their lack of responsiveness...

              They are so unresponsive that they are CONTINUING to provide us with patches, and will hold serious discussions with fans who act like reasonable adults... They do indeed tend to ingore the ranting lunatics, and I would too If I were them
              Keep on Civin'
              RIP rah, Tony Bogey & Baron O

              Comment


              • #8
                An ignomible ending to a honest Apolyton poster. I hope I don't meet such an end... but it seems more likely every day.
                Try http://wordforge.net/index.php for discussion and debate.

                Comment


                • #9
                  Originally posted by Coracle
                  Yes, Civ 3 has too many problems.

                  As for Firaxis, their arrogance and lack of responsiveness is proven by the fact that, for example, we complained for months about the game being too slow. So with patch 1.21 Firaxis makes the game even slower!!!
                  Wow, that is proof. I hope you never serve on a jury I'm in front of!
                  Actually, by decreasing the large and huge mapsizes, Firaxis has sped up the game. Less space=fewer units=faster game. But its awfully convenient to ignore contrary facts.

                  Originally posted by Coracle
                  They also took away such as the useful "multi.sav" cheat option.
                  I feel little sympathy for people who can no longer use their favorite cheat.

                  Originally posted by Coracle
                  Firaxis. The Fiery Axis of Arrogance.
                  Wow. impressive. You do have a way with words.

                  (I truly hope your last statement was sarcasm, I couldn't imagine that someone would say that in earnest. To take all of this that seriously is sad)

                  Comment


                  • #10
                    I have mixed feelings on this one.

                    I hate Firaxis' attitude towards it customers too. Their arrogance and disregard for the customers was proven when they closed the .owo boards ages ago. I think a lot of the bile towards Civ 3 on these forums is left over from that experience, as quite a few of those posters migrated to Apolyton's forums. One in particular was a major rabble rouser over there and he continued his attacks on Firaxis here.

                    BUT

                    Firaxis supports Civ 3. They keep patching it and, for me, it keeps getting better and better. I didn't like the 1.17f patch at all, and I stopped playing the game, but I knew another patch was coming and that more likely than not, my concerns would be addressed.

                    Now that the new patch is out, I enjoy playing the game again. I'm sure the game will eventually be patched to almost everyone's satisfaction.
                    "In Italy for 30 years under the Borgias, they had warfare, terror, murder and bloodshed. But they produced Michelangelo, Leonardo da Vinci and the Renaissance. In Switzerland, they had brotherly love. They had 500 years of democracy and peace. And what did that produce? The cuckoo clock."
                    —Orson Welles as Harry Lime

                    Comment


                    • #11
                      Originally posted by MosesPresley

                      Firaxis supports Civ 3. They keep patching it and, for me, it keeps getting better and better. I didn't like the 1.17f patch at all, and I stopped playing the game, but I knew another patch was coming and that more likely than not, my concerns would be addressed.

                      Now that the new patch is out, I enjoy playing the game again. I'm sure the game will eventually be patched to almost
                      everyone's satisfaction.
                      I agree completely. Also, with each patch, the editor gains functionality, so that if you don't like something, you can change it. Now you can have bombers kill things. Or not. So everybody can play the game they want to. And you know the Xp is coming with scenarios and mp, so even more people will have what they want. You can never satisfy everyone, but I think the majority of players would say that they would rather be playing the game now rather than waiting till oct 2002, so they could get MP too.

                      I don't see how firaxis is arrogant. they answer questions on this board all the time. They've released 3 patches. They got a beta testing team b/c they realized they needed more testing. Is that arrogance?

                      Comment


                      • #12
                        Originally posted by asleepathewheel
                        Wow, that is proof. I hope you never serve on a jury I'm in front of!
                        Actually, by decreasing the large and huge mapsizes, Firaxis has sped up the game. Less space=fewer units=faster game. But its awfully convenient to ignore contrary facts.
                        I agree!
                        some folks are ranting about the map sizes and how long the game takes, and not even reading firaxis' explanation first. pathfinding is the major source of delay. that means as you increase the # of units and the map size, pathfinding is going to suck up exponentially more time! some complain of tedium, and yet can't bring themselves to play on a smaller map with less cities! "I have 512 cities, 1000 units, and I want more! But I don't want to wait to administer them all! This 2 minute lag is intolerable! Hell, I don't even want to look at my cities or click on my units! There should be a button to order all my units to attack all their cities at the same time! never mind, just tell me i won"

                        If one wants to play huge maps with billions of units and cities and 15 opponents, expect delays and expect tedium. Remember that firaxis said the game was designed for standard maps and the larger ones were thrown in later upon fan requests. it's like playing Risk with double the territories and players. It's going to take longer!

                        I feel little sympathy for people who can no longer use their favorite cheat.
                        Gotta disagree here. I found it really useful for modding so I could see how well AI was coping with the changes I was making. Besides, cheaters are cheaters in attitude, not action. They'll find a way. Those who play honestly will do so because they don't need to. Ok, that's not what I meant to write, but rereading it, it makes sense.

                        Wow. impressive. You do have a way with words.

                        (I truly hope your last statement was sarcasm, I couldn't imagine that someone would say that in earnest. To take all of this that seriously is sad)
                        Agreed. It is, after all, just a game. But, if it weren't for the noise-makers, those of us making legit-demands in civil ways wouldn't seem as moderate. We need them to make us look good.
                        Proud Citizen of the Civ 3 Demo Game
                        Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
                        Join the Civ 3 Demo Game $Mini-Game! ~ Play the Civ 3 Demo Game $Mini-Game!
                        Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux.

                        Comment


                        • #13
                          What was it I said to Cathy and Bismarck last night??

                          Oh yeah...

                          Buh-bye.
                          The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                          Duas uncias in puncta mortalis est.

                          Comment


                          • #14
                            Originally posted by Captain
                            Gotta disagree here. I found it really useful for modding so I could see how well AI was coping with the changes I was making. Besides, cheaters are cheaters in attitude, not action. They'll find a way. Those who play honestly will do so because they don't need to. Ok, that's not what I meant to write, but rereading it, it makes sense.
                            you're right of course, the multi did serve an interesting function. And it was interesting to see what the AI was doing, to see how it was operating. and cheaters will always find a way to cheat, and now they can at least reload.
                            So I think that in some cases, multi would be useful, in modding/scenario cases. too bad they can't compromise by having a "modding game" where it would be activated from the start w/ no score and then a regular game where you couldn't use it.

                            Originally posted by Captain
                            Agreed. It is, after all, just a game. But, if it weren't for the noise-makers, those of us making legit-demands in civil ways wouldn't seem as moderate. We need them to make us look good.
                            true

                            Comment


                            • #15
                              Originally posted by asleepathewheel


                              you're right of course, the multi did serve an interesting function. And it was interesting to see what the AI was doing, to see how it was operating. and cheaters will always find a way to cheat, and now they can at least reload.
                              So I think that in some cases, multi would be useful, in modding/scenario cases. too bad they can't compromise by having a "modding game" where it would be activated from the start w/ no score and then a regular game where you couldn't use it.
                              good idea. I remember using civ 2's cheat a lot, so i could test my mods. make a bunch of enemy mech inf on different tiles, and then a bunch of robots troops and test how it played out - great for balancing things and checking how the defense bonuses play out on different terrain.

                              as it is, I can't stand having to wait to research X# techs before being able to build the unit/bldg/wonder that I want, locating an enemy AI unit that I'm interested in and testing it out against that unit. definitely need a "scenario/mod testing" option so we don't have to play out full games just to test changes we make to the modern age.
                              Proud Citizen of the Civ 3 Demo Game
                              Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
                              Join the Civ 3 Demo Game $Mini-Game! ~ Play the Civ 3 Demo Game $Mini-Game!
                              Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux.

                              Comment

                              Working...
                              X