My (-)-List (or: wishlist) is as follows:
- a possibility to declare a terrain type, that can be squared by both naval and land units (like swamps; and/or the possibility to create an terrain improvement like 'channels')
- this can be made as follows:
On the units screen we get two listboxes: one for the terrain-types the unit can square and one for the terrain types the unit can square.
On the worker actions page an possibility to convert existing terrains into others should be added, maybe desert into grassland.
On the terrains-page, an option stating 'can build city' would be nice. Also, the possibility to decrease the usefulness of an improvement like road should be added. (an road 'in' the mountains is not as useful as an road 'under', i.e. an tunnel)
- make the option, which lets an unit die in jungle, editable
- unique landsquares, like Niagara Falls or something like that
- When making a diplomatic agreement, it would be useful to negotiate the time it lasts on a 'per round'-base. What is th value of an 20-round mutual prot. pact, if you can negotiate a 50-round-one.
- terrains with a square greater than 1*1, like very huge mountains
and YES - of course - the MINIMAP in the editor-window
My (+)-List is as follows:
- the game now plays quite wonderful --- veeeeeeery good work!
- a possibility to declare a terrain type, that can be squared by both naval and land units (like swamps; and/or the possibility to create an terrain improvement like 'channels')
- this can be made as follows:
On the units screen we get two listboxes: one for the terrain-types the unit can square and one for the terrain types the unit can square.
On the worker actions page an possibility to convert existing terrains into others should be added, maybe desert into grassland.
On the terrains-page, an option stating 'can build city' would be nice. Also, the possibility to decrease the usefulness of an improvement like road should be added. (an road 'in' the mountains is not as useful as an road 'under', i.e. an tunnel)
- make the option, which lets an unit die in jungle, editable
- unique landsquares, like Niagara Falls or something like that
- When making a diplomatic agreement, it would be useful to negotiate the time it lasts on a 'per round'-base. What is th value of an 20-round mutual prot. pact, if you can negotiate a 50-round-one.
- terrains with a square greater than 1*1, like very huge mountains
and YES - of course - the MINIMAP in the editor-window
My (+)-List is as follows:
- the game now plays quite wonderful --- veeeeeeery good work!
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