I think if I have another of those threads I'll be sent to Mingapulco.
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Patch 1.21f out this Friday!
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It got locked. No harm was done. I'd start it for you, but I'm on the wrong side of the date line. Besides, I think Markos appreciated a certain poster gettin a lickin.
[Edit] Did they tell you that? Well then... [/Edit](\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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a certain poster getting licked?
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
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You don't remember the loyal subjects of the empire putting the drubs to a certain well known American poster. He was a very good sport about it.
[Edit] Hint. Time zones Flash, time zones. [/Edit](\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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Originally posted by Dominae
Ok people, the readme file on the new patch is coming out Wednesday, which leaves us with a day or so to make some predictions about what is definitely going to be in the patch.
Personally, I think the following aspects will be altered:
1. The AI will use Artillery.
2. Planes will now be able to attack ships.
3. Research will be viable on the higher difficulty levels.
4. The editor will contain more stuff.
Things that will remain unchanged:
1. ICS will still be exploitable
2. Corruption will still be as prevalent.
What do you think?
Dominae
1) AI will still suck
2) Tech whoring will still exist
3) Corruption will still cripple every normal empire (+10 cities or so)
4) No MP
5) Late game tedium remains
6) B!tch
7) Whine
8) etc...
Face it guys, this game can´t be patched good
*eagerly awaiting MoO3 and RoN*I love being beaten by women - Lorizael
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Originally posted by Kamrat X
5) Late game tedium remains
Originally posted by Kamrat X
6) B!tch
7) Whine
8) etc...
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Originally posted by Kamrat X
6) B!tch
7) Whine
8) etc...
*eagerly awaiting MoO3 and RoN*
MoO3. Hahahahahahahahahahahaha.
Welcome to civ3 in space. If you're lucky. Enjoy your newest
rushed-to-market-over-the-objections-of-the-programmers game.(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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Originally posted by Barchan
Yeah, but late game tedium is pretty much intrinsic in any turn-based strategy game. You've got more units to move, more cities to manage and more territory to monitor while at the same time the game is generally less of a challenge because you're pulling away from the competition (or pounding them into the dirt). It's just part of the game, and there is no more a patch for it than for "late race fatigue" for marathon runners.
Have you tried upping your alcohol intake? It just might be the "patch" you need to help with these last complaints....Cannabis OTOH, that´s another issue
I love being beaten by women - Lorizael
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Originally posted by notyoueither
Well at least you are being honest.
MoO3. Hahahahahahahahahahahaha.
Welcome to civ3 in space. If you're lucky. Enjoy your newest
rushed-to-market-over-the-objections-of-the-programmers game.But no way in hell I´m gonna buy it. I´ll get the cracked version first and then decide. I will not make the Civ3 mistake again...
I love being beaten by women - Lorizael
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Originally posted by Dominae
Ok people, the readme file on the new patch is coming out Wednesday, which leaves us with a day or so to make some predictions about what is definitely going to be in the patch.
Personally, I think the following aspects will be altered:
1. The AI will use Artillery.
2. Planes will now be able to attack ships.
3. Research will be viable on the higher difficulty levels.
4. The editor will contain more stuff.
Things that will remain unchanged:
1. ICS will still be exploitable
2. Corruption will still be as prevalent.
What do you think?
Dominae
BTW- I am your antithesis.
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LGT(Late Game Tedium) could be diminished by making the A.I. more willing to build space ships. Late game A.I. has no will to win so the game gets more tedious than necessary. The A.I. also could avoid Communism and play much better to make more of a competition.
I think that A.I. tech whoring will be adressed.
Improving bombard A.I would surprise me because it's not easy to implement.
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i hope they will employ some of player 1's ideas from the mod, slow the techs and reshuffle them a bit, it is realistic to have SDI before alpha centauri ship. also, spaceship should have coulple of very expensive components, as it is now, it is very easy to build.
also, un needs a rehaul unless it still begs to be turned off all the time
oh christ, i am in belgrade on friday, on my (theoretically) 33K connection (effectively 5K). That means 1 hr of download
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Originally posted by Kamrat X
LGT-level for Civ3 is waaay higher than in any other turn-based game I´ve played. ´nuff said...
Civ3 is nowwhere like that kind of tedious except maybe for the people insist on playing on a huge map with their 350 MH celerons and 64 megs of ram machines.
Of course I was playing MOO on the biggest galaxies then. Now I know better.
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