What to do with cities in the Industrial Age.
After a city has completed its building cycle, there is nothing but wealth or units left to produce. Cities should be able to direct their energies more specifically than this with more build options being available. Such as....
Research - Converts shields directly into research points
Industry - Adds shields to all other cities in empire
Entertainment - Improves happiness in empire
Food Production - Increases food produced in that city (Faster growth)
Diplomacy - Improves relations with a specific neighbor
Espionage - Reduces or replaces the cost for spy actions
After a city has completed its building cycle, there is nothing but wealth or units left to produce. Cities should be able to direct their energies more specifically than this with more build options being available. Such as....
Research - Converts shields directly into research points
Industry - Adds shields to all other cities in empire
Entertainment - Improves happiness in empire
Food Production - Increases food produced in that city (Faster growth)
Diplomacy - Improves relations with a specific neighbor
Espionage - Reduces or replaces the cost for spy actions
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