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What do Civ3 fans think of Infrogrames releasing MOO3 later?

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  • What do Civ3 fans think of Infrogrames releasing MOO3 later?

    I have just herd that Infrogrmaes will release MOO3 unitil 3rd Quarter of 2002. What do you think?

    I think if they did that to Civ3 then Civ3 would have been a better product on release. I am glad they will release MOO3 later and not sooner. Just wish they did that for Civ3 and I might still be playing it right now. Still waiting for the next Patch.

    Davor

  • #2
    Sounds Good

    If they arent done then they should wait. Only wish that occurred
    with Civ3
    "People demand freedom of speech to make up for the freedom of thought which they avoid."
    - Soren Aabye Kierkegaard (1813-1855)

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    • #3
      I don't mind waiting since Civ 3 is wasting enough of my time already.

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      • #4
        I think it's great that they wait, I'd rather wait than have a half finished game.

        Only thing I'm afraid of is that it can't live up to MoO2 but hey I'll give it a go anyway it deserves a chance.

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        • #5
          yeah, it seems that all the Civ 3 criticism is producing some effect after all. I have already 50 euro marked for MOO3.
          delfino

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          • #6
            What do Civ3 fans think of Infrogrames releasing MOO3 later?

            Sage decision plutot.....
            -Never argue with an idiot; He will bring you down to his level and beat you with experience.

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            • #7
              Looks bad for MOO3

              It was supposed to launch Q1, so it has been delayed 6 months

              There were earlier reports that some of its innovative feature were being scrapped

              It looks to me that this is not a short delay to polish the play balance, but a bigger problem that will result in a 'just good enough' game being released
              "An Outside Context Problem was the sort of thing most civilisations encountered just once, and which they tended to encounter rather in the same way a sentence encountered a full stop" - Excession

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              • #8
                Oh boy..............


                You know I don't know much about the progress of MOO3 however.............


                It looks like this is another game to add to the list. The list I'm refering to is the one where we wait until MOO3 has been played and reviewed by reliable sources before I drop any cash into it.

                And those reliable sources would be our all knowing Apolytoners!

                If there's a demo to this game, and I suspect there won't be, then I'll give it a whirl. No demo, no quick vacuuming of my pockets.
                signature not visible until patch comes out.

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                • #9
                  Seems a good idea on the surface. But I agree with HD, I won't be buying until others here have tried and enjoyed.
                  I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                  • #10
                    Don't know if this means much to any of you but Stormhound one of the developers was laidoff. Said something about since he can't do much for the game anymore that they don't need him anymore.

                    He is a great guy, answers any questions that he can conserning the game. He was the voice for Quicksilver the devleoper of the game.

                    Davor

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                    • #11
                      I played & enjoyed both MOO & MOO2 in their own heydays. Both were outstanding galactic strategy games to me.

                      For MOO3, if it were to take another full year to get it right, then let it take another full year. I do NOT want a band-aid rush job on that game. The epic premise that MOO3 is aiming for means that there can be that much more that can turn out wrong, if not given enough development time.

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                      • #12
                        the biggest problem with MoO3 is that somewhere in the middle of the road QS started to ditch off features in order to keep the expected release date manageable. now they are ditching some more features because otherwise the game will never come out. this means (and I could be totally wrong, in fact I hope I will have to swallow this in a not to distant future) that when the game will eventually released it will be a pale shadow of what it should have been.

                        i am keeping my fingers crossed anyhow.
                        delfino

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                        • #13
                          Perhaps they are ditching features in order to have a credible AI. Seems the fashion at InfoGreed.

                          Anyhoo, if delay means allowing the game adequate development effort great, but it appears from the articles posted here at 'poly that the level of funding remains constant its just the spend out rate is pushed out, hence the reason for the dimissal of Stormhound, as they apparently couldn't maintain the spend out rate and keep him on the project.

                          Translation: less development effort per quarter and longer time to get game to market. Total development of the game may or may not be impacted depending on the productivity/expertise of the developers.
                          "Just puttin on the foil" - Jeff Hanson

                          “In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter

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                          • #14
                            Have to admit that the delay is kind of scary.

                            Normally projects can be sped up or delayed by deployment or lack of manpower.

                            In other words, do we have 6 playtesters with 4 months to work (yes! ), or 30 playtesters with 2 months to work (nope ).

                            Or infrogreed has prolly decided that a later release will coincide with the X-mas season better. If they release in 2 months, the visibility by X-mas will be greatly reduced (that is read no sales).

                            RPM
                            We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                            • #15
                              The thing that gets me is that, With Civ 3, they wanted it out in time for Christmas.

                              People who really wanted the game were going to get it, no matter when it was. I can't believe that releasing it during the christmas season upped their sales all that much.
                              Don't try to confuse the issue with half-truths and gorilla dust!

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