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Turning Your Brain Into a Civ3 AI Brain

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  • Turning Your Brain Into a Civ3 AI Brain

    If you were transformed into Civ3 AI what would your settings look like? Below is the Editor Attachment Fields, typically the AI doesn't emphasize food, shields, or trade. The other settings depend on the Civilization, but nothing is checked in "build never" for the AIs. Although you may use different strategies/settings throughout the game take in consideration 1 setting is always locked in for the AI. Remember the more items you check the less potent the others become. Include level of aggressiveness (1peaceful-5warmonger) if you wish. Assume regular Civilization settings, no mods. The poll lists only the Build Often Settings so listing your other settings would be helpful.

    I'm asking because...
    1.I'm just curious;
    2.Perhaps to make a better AI;
    3.It's for the Bananas.

    Personally, I might be a...

    Aggressiveness: 4

    Settings & Emphasize
    -

    Build Often
    Offensive Land Units
    Production
    Science

    Build Never
    -
    Attached Files
    195
    Offensive Land Units
    9.74%
    19
    Defensive Land Units
    8.72%
    17
    Artillery Land Units
    2.05%
    4
    Settlers
    11.79%
    23
    Workers
    6.67%
    13
    Naval Units
    2.56%
    5
    Air Units
    2.56%
    5
    Growth
    5.13%
    10
    Production
    10.26%
    20
    Happiness
    8.72%
    17
    Science
    9.74%
    19
    Wealth
    3.59%
    7
    Trade
    5.13%
    10
    Explore
    1.54%
    3
    Culture
    10.77%
    21
    No Wonders / No Small Wonders
    1.03%
    2

    The poll is expired.

    Last edited by Pyrodrew; March 29, 2002, 20:47.

  • #2
    Aggressiveness: 5 (are we going from 1-5 or 0-4) ?

    Settings & Emphasize
    Manage Production
    Emphasize Shields

    Build Often
    Offensive Land Units
    DefensiveLand Units
    Artillery Units
    Navy Units
    Air Units
    Production
    Science

    Build Never
    Culture
    Wealth
    Growth
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

    Comment


    • #3
      Aggressiveness (1-5): 2

      Settings:
      all except no wonders and no small wonders

      Build Never: nothing

      Build often:
      def. land
      settlers
      workers
      everything from growth down to culture except wealth

      Comment


      • #4
        Happiness, Defensive Units, Settlers

        Don't Build: Wealth


        Seems like how I play.
        I drink to one other, and may that other be he, to drink to another, and may that other be me!

        Comment


        • #5
          agressiveness : 4

          often build offensive land units, settlers, production.

          Comment


          • #6
            Agressiveness 2
            build often: Science, Trade and culture
            Alea iacta est!

            Comment


            • #7
              Aggressiveness = 3

              Settings: All except no wonder/small wonder

              Build Often: Def. Land units, Settlers, Workers, Growth, Culture, Wealth

              Buid Never: N/A
              "Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
              "Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
              "Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson

              Comment


              • #8
                this is my mind for the blitz mod

                aggressivness 4

                build often
                offensive land units
                workers
                air units
                happiness
                science
                wealth
                culture

                Comment


                • #9
                  Aggressiveness: 1, I never attack unless provoked.

                  Build often:
                  Defensive units
                  Boats
                  Artillery
                  Workers
                  Settlers
                  Growth
                  Wonders

                  I'm more of a builder then a fighter, so most of my cities have two defensive units, upgraded as time goes by.

                  Steele
                  If this were a movie, there'd be a tunnel or something near here for us to escape through.....

                  Comment


                  • #10
                    If I had an "AI brain". . . I wouldn't have brains enough to know what I'm doing.

                    Comment

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