Although many will disagree with this opinion, I think the best thing that could happen to civ would be to lessen or eliminate the modern period in civ. For me, civ is an incredible game up until about the industrialization period. The way civ is designed, a civilization acts more like a collection of city states than anything else. In the early years, it is a constant battle for survival, struggling to find a workable balance between development, expansion, and maintaining an army. Just when all is going well, you are either attacked or feel it necessary to start a war, resulting in an incredible strain on your resources.
By industrialization, however, in my personal opinion, the game starts to fall apart. Many of the qualities that make the early part of the game so fun and dynamic start to disappear. The aspects of civ that make it a great game in the early periods don't seem to translate well in the modern era.
If I had my way, I'd like to see development slowed and stretched out, with more advancements added in, and additional military units and upgrades included. The musketman, or perhaps the rifleman, should be the end of the military tree, and the knight and/or calvary unit would increase in prominence and remain a viable unit for a long period of time. As the game plays now, by the time the knight comes into existence, it is soon made obsolete by infrantryman, tanks, bombers, etc. -- especially since version 1.17, which only serves to greatly speed up technological advancement.
By industrialization, however, in my personal opinion, the game starts to fall apart. Many of the qualities that make the early part of the game so fun and dynamic start to disappear. The aspects of civ that make it a great game in the early periods don't seem to translate well in the modern era.
If I had my way, I'd like to see development slowed and stretched out, with more advancements added in, and additional military units and upgrades included. The musketman, or perhaps the rifleman, should be the end of the military tree, and the knight and/or calvary unit would increase in prominence and remain a viable unit for a long period of time. As the game plays now, by the time the knight comes into existence, it is soon made obsolete by infrantryman, tanks, bombers, etc. -- especially since version 1.17, which only serves to greatly speed up technological advancement.
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