This is mostly in response to Zylka's thread. And I have to say, I completely agree with all of his points. There is no doubt in my mind that there are problems with civ3. Hell, there are thousands. But put it in perspective. Civ3 is about 500 megabytes. That's 500,000 kilobytes. 500,000,000 bytes. So I am not surprised you found seventy problems with it. Does anybody remember the List for firaxis? The goddamn thing was 678 ****ing pages. Yes. I am sure of that number. Civ2 was a greater game? Does anybody remember how goddamn annoying it was in civ3, when you couldn't trade maps unless the AI deemed it an even trade? You couldn't offer 40 gold to go with it! The best you could do was give a gift of 50, and hope they'd trade then. Or do you remember how much it drove you nuts when you set a city on settler before you realized how long it would take, and you had to start all over again because you didn't have the population? Or even little things. Like getting the road to command. It isn't even possible to say that civ2 was better.
So yes, I agree that civ3 was somewhat of a dissapointment considering what we knew we wanted, but give the designers a ****ing break. They did their best. They gave us a great game, far greater than any civ game before. This is one disappointment that isn't going to be uninstalled for more hard disk space.
So yes, I agree that civ3 was somewhat of a dissapointment considering what we knew we wanted, but give the designers a ****ing break. They did their best. They gave us a great game, far greater than any civ game before. This is one disappointment that isn't going to be uninstalled for more hard disk space.
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