if there were ever a civ4, what about a "utopia" type victory?
I am not talking about acheiving actual utopia.
I am not talking about completing some futuristic wonder.
I am actually talking about a sort of Social Engineering type victory based on the idea of SMAC's "future society".
There would be different "future societies" like a militaristic utopia, a democratic utopia, an environmentalist utopia etc...
Each "utopia" would have certain requirements in order to reach them.
To win that type of victory, the player would have to meet the requirements for the "utopia" they chose to aim for, and would have to keep those requirements for a certain number of turns. At which, the player would be allowed to switch to that "utopia" and would be declared the winner.
I am not talking about acheiving actual utopia.
I am not talking about completing some futuristic wonder.
I am actually talking about a sort of Social Engineering type victory based on the idea of SMAC's "future society".
There would be different "future societies" like a militaristic utopia, a democratic utopia, an environmentalist utopia etc...
Each "utopia" would have certain requirements in order to reach them.
To win that type of victory, the player would have to meet the requirements for the "utopia" they chose to aim for, and would have to keep those requirements for a certain number of turns. At which, the player would be allowed to switch to that "utopia" and would be declared the winner.
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