Before someone here starts to blast me for being negative, allow me to say that Firaxis has produced possibly the best strategy game of all time.
That said, I think there are two things that were really not thought out thoroughly:
Leaders: They simply aren't that important in the game, only because they are so difficult to produce by civs that are not militarilistic. Once you get them, sure.... they can produce a wonder in a flash, but they are rare... a little too rare... and maybe a little too powerful once you get them.
Colonies: What the hell is a colony? I think Firaxis really missed the boat on this one. How often do we actually use these? I never do.
That said, I think there are two things that were really not thought out thoroughly:
Leaders: They simply aren't that important in the game, only because they are so difficult to produce by civs that are not militarilistic. Once you get them, sure.... they can produce a wonder in a flash, but they are rare... a little too rare... and maybe a little too powerful once you get them.
Colonies: What the hell is a colony? I think Firaxis really missed the boat on this one. How often do we actually use these? I never do.
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