Announcement

Collapse
No announcement yet.

Are marketplace and banks overpriced?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    The game definatly needs more bananas.
    Up The Millers

    Comment


    • #17
      Bananas!

      This poll was up the wazoo. It didn't include the option "They are fine as they are!"

      Both marketplaces and banks have great benefit to their city/civ. They SHOULD be expensive.

      For a revolutionary change, with Civ-7 (I doubt it would come in versions 4-6) you could have multiple simultaneous builds, each taking a percentage of the production capacity.

      Comment


      • #18
        Note to self: include a more obvious 'fine as they are' type option in the next poll.
        [c3c] 1.22(f?)
        For better barbarians, add NoAIPatrol=0 to conquests.ini (see this thread )

        Comment


        • #19
          Market places are far, far too expensive. IT should be one of the least expensive of the bunch.
          Of the Holy Roman Empire, this was once said:
          "It is neither holy or roman, nor is it an empire."

          Comment


          • #20
            Why?

            Comment


            • #21
              I sometimes wonder if some of the infrastructure improvements (i.e. marketplaces & libraries) should have a higher maintenance cost. A player would then have a longer period of wondering whether to go ahead and build the improvement to get it out of the way (and endure profit losing results in the process) or to withhold building it until it is at a break-even point (which could then be delayed due to other circumstances that developed).

              Hmmmm . . . perhaps it's time to visit the editor.

              Comment


              • #22
                Originally posted by Chronus
                I sometimes wonder if some of the infrastructure improvements (i.e. marketplaces & libraries) should have a higher maintenance cost. A player would then have a longer period of wondering whether to go ahead and build the improvement to get it out of the way (and endure profit losing results in the process) or to withhold building it until it is at a break-even point (which could then be delayed due to other circumstances that developed).
                I had similar thoughts. Universities should be really expensive and also more effective to make the player thinking more about building them(strategy game). The current values are A.I. helpers. The consequence may be a lack of culture. Cathedrals and Colosseums more culture?

                Comment

                Working...
                X