I realize that some of you are perfectly content playing AIs that are, and always will be bad. The reasoning behind this eludes me, and for the life of me, i can't understand.
For the rest of us, who enjoy pitting our skills against the best other human players, refining and adapting game play to assault a more versatile enemy, we may be left utterly disappointed with civ3.
1) Gameplay is too slow. Civ2 in and of itself was a pretty quick game. I had no problems playing it on a p1-233. Civ3 slows down my p4 1.8 GHz computer iwth 512 MB of RD ram. The MP games in civ2 were long enough, and are just unrealistic in civ3.
2) I think it is almost generally accepted that the only playable civ3 is a modded civ3. You can see the problems this could lead to. Different people having different mods, only being able to play with people with your mods, etc. Plus, all the patch versions! I'm sure some of you can remember the difficulty in civ2. It is going to be far worse for civ3 with patches.
In conclusion, i think we should all get seppuku knives and do ritual disembowlment.
For the rest of us, who enjoy pitting our skills against the best other human players, refining and adapting game play to assault a more versatile enemy, we may be left utterly disappointed with civ3.
1) Gameplay is too slow. Civ2 in and of itself was a pretty quick game. I had no problems playing it on a p1-233. Civ3 slows down my p4 1.8 GHz computer iwth 512 MB of RD ram. The MP games in civ2 were long enough, and are just unrealistic in civ3.
2) I think it is almost generally accepted that the only playable civ3 is a modded civ3. You can see the problems this could lead to. Different people having different mods, only being able to play with people with your mods, etc. Plus, all the patch versions! I'm sure some of you can remember the difficulty in civ2. It is going to be far worse for civ3 with patches.
In conclusion, i think we should all get seppuku knives and do ritual disembowlment.
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